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How does Civilization 6 win in culture?

Many players of Civilization 6 are still exploring how Civilization 6 can win in culture. Today, playing deep space will introduce the conditions of cultural victory for everyone, hoping to provide a reference for the little friends who don't know yet.

Raider one

Congo is the first choice, and it is surrounded by the rainforest, which is easy to defend but difficult to attack. It is impossible to build a holy land, and the province can focus on more important places.

Second, click to enter the game, drop down in the main city, start to hammer the bow and arrow, then point directly at the archer with technology, and then keep making small bows until the first battle is won.

Third, take a pair of your soldiers out to explore the road. If the ruins step on the ruins, the difficulty is directly-1.

Fourth, after seeing your first enemy, the troops will rally to him. If you can rob him of an immigrant before the war, the difficulty will be-1. If we can't catch him, the immigrants will surround him when they land, and a thousand arrows will shoot down his secondary city. A melee soldier will touch it for the last time. Note that if he comes out as a pawn in the middle, he will be shot off at the first time, and it will be very painful for a god AI to hit your archer. Then, while you are outnumbered, continue to press down and destroy your nearest neighbor, even if you stand on the mainland.

After gaining a firm foothold, it is also possible to spread a few more cities and develop slowly. The most important miracle of playing Congo is Mount St. mihir, the more important city-state is Yerevan, and nothing else matters. To share a magic map seed 9899 15324. I will make you feel like a prince.

Raiders ii

Greece swept the three great men of post-industrial culture, so that there was no slot for great men to fly over.

Routine: The infrastructure of each city is a package of college+business+industry, and the cultural victory college only needs library industry and factory. The acropolis is half price and unlocked. If you put on a three-piece suit, you can make it up. After the capture of the Forbidden City, you can basically hang the cards of the three great men of culture. After the cultural take-off, you can quickly go to the ballet Winter Palace and the city government of Jesus, and strive to win the statue of Jesus, especially. Cooperate with the theater area project+democratic government buy buy to buy all the great cultural figures and appropriate large enterprises and large enterprises (such as commercial road number+tourism large enterprises, archaeology+tourism large enterprises, the second wonder large enterprises, etc.)

I remember the thrilling seaside, and the land above was opened up as a bathing beach. If the livability is almost 3, planting trees in the back row or photographing the entertainment area of the Acropolis (if it is a hill, if the Acropolis has not been photographed yet) or photographing wonders can improve the livability. After the trade route +50% tourism policy is unlocked, every country will give a trade route and try to buy a deposit.

The technical line goes straight to the computer, and then it's casual.

Other points, wait for the next round of victory.

In addition, when I was playing Athens and Greece, I was very close to my evil neighbor female driver in ancient times. However, I reloaded it in Greece and pushed the female driver out.

In the industrial age, the mushrooms coveted by neighboring Egyptians recruited the at group of the city-state and harvested all the wonders of Egypt.

Through some of the strategies recommended above, I believe my friends have learned it, so try it in the game quickly.

Civilization VI in Sid Meier