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Can graduates majoring in liberal arts join a game company?

Liberal arts students can also enter game companies. Game development is a huge engineering project with many divisions of labor. Different divisions of labor have different professional requirements. Some divisions of labor only require science students, and some divisions only require liberal arts students. For example, positions such as planning copywriting, game art, game music, and operation promotion are basically open to liberal arts majors.

Game planning (copywriting planning): Responsible for writing the background and structure of the game story. It requires good writing skills and a large amount of knowledge reserves. The recruitment is basically for literature majors.

Game art: game original painting design, UI design, scene drawing, etc., recruiting art-related majors, belonging to the liberal arts

Game music (including character dubbing): soundtrack sound effect creation, post-dubbing Narrator, recruiting majors in music and broadcasting, belonging to the liberal arts

Game operation and promotion (game business): generally recruiting liberal arts majors such as management, marketing, advertising, etc.

In addition to game development companies There are also game media, such as large game websites like 17173. When recruiting content editors, they generally recruit liberal arts majors with good original writing skills.

So as long as you have certain insights into games, have skills, and find the right direction, there is still hope for joining a game company.