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Hyperspace fleet introduction

Hyperspace fleet commander development introduction.

Commander recruitment:

Players can recruit commanders through the Commander Recruitment system. If they feel that the quality of commanders in the current list is too low, they can click the "talent call" button to refresh the list immediately, but only if there is a prop "commander call order".

Each commander's rank is different, and the value of his ability will be very different. The recruitment list will be automatically refreshed once a day. With any luck, there will be senior commanders waiting for you to recruit.

In hyperspace fleet, green, blue, purple and orange commanders need to recruit documents, which can be purchased through Meng Xing Mall or Honor Store.

Commander auction:

Players can trade with other players through the "commander auction" system to get a stronger commander.

How to make your commander different?

Rename:

In the commander information area, players can click the "Rename" button to the right of the commander's name to change the commander's name according to their own preferences.

Commander quality:

It is the embodiment of the commander's comprehensive quality and another important attribute independent of the five growth attribute values. The quality of the commander has a great influence on the survival rate of the expedition, the attack power of the command ship, the resurrection time and all aspects of performance.

The qualities of commanders are divided into five categories, which are distinguished by different colors, and each category needs a corresponding employment contract to recruit. Quality grade: gray

Title:

When a commander with the same name has outstanding performance in a certain trait, he will get the corresponding title.

None: Ordinary Commander [War Ghost]: The commander-in-chief has outstanding ability.

Consciousness: outstanding wisdom and ability.

Fate: Outstanding perseverance.

Luck: Outstanding charm or lucky ability.

Courage: the title of the protagonist commander in the war because of his ability and achievements.

Hero: the title of the protagonist commander who was posthumously awarded the title for his contribution after the war.

Ability point:

Wisdom: increase the rewards for exploring, stealing and picking up space junk, and improve the destructive effect of "facility destruction".

Perseverance: reduce the physical exertion of commanders in various activities and increase the survival rate of outdoor exploration.

Commander-in-Chief: Improve the attack power of the formation in battle, increase the upper limit of the commander's strength, and improve the attack power of the command ship.

Luck: increases the probability of getting props for exploration and combat.

Charm: reduce the price of purchased goods and increase the price of sold goods in the process of interstellar trade.

Command ship:

Command ship is a necessity for commanders to travel. In the early stage, you can land on the surface of your own planet and buy it at the starship factory. Command ships are distributed on various planets in the galactic world, and the command ships sold on each planet are different. If you don't like the type of command ship on your own planet, you can send commanders to other planets to see, and you may find powerful command ships.

The command ship can provide protection (consume armor) when the commander goes out and is attacked by the enemy, and can also provide offensive and defensive bonus in war. When the armor of the command ship is reduced to 0, the command ship is scrapped.

The commander will prompt the replacement information when purchasing the command ship. There is no place to place a command ship in the game, so you need to choose carefully when buying a command ship.

Formation formation is a kind of flight queue in fleet combat, and different queues can provide different attack and defense bonuses. There is only one primary queue for newly recruited commanders. If they want to learn more practical queuing, they must get the Flight Queuing Guide.

There are five kinds of flight queues, each of which has different attribute bonus effects in combat. As the commander's initial queue, the standard queue has no bonus effect, namely: standard queue, triangle queue, surprise queue, forked queue, surrounded queue and free queue.

Tactics You can also check the combat tactics you have learned here. Various tactics have different tactical effects in combat. There are three types of tactics, among which standard tactics, as the initial tactics of commanders, have no bonus effect. They are: standard tactics, weak tactics, mutual containment tactics and storm tactics.

Heraldry commanders can be equipped with heraldry, which can strengthen the commander's ability value or have special abilities. Herald can be obtained not only through the mall, but also through special achievements in the game. It can be seen that Hyperspace Fleet is no longer just a game that determines the world with its five boundaries, but also a commander's unique personality element, such as title, command ship, formation, tactics and heraldic, which brings countless combinations.