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Age of Empires 2

Top 10 of the Ten Most Insidious Tricks: Setting Up an Arrow Tower Behind the Lumberyard

Function: Effectively destroy the opponent’s early economy and gain the upper hand

Evaluation: When the opponent When he finds that his double logging or single logging farm is shrouded by the sharp arrows in your arrow tower, he not only loses 100 or 200 wood, but also suffers from a temporary economic imbalance due to the transfer of old farmers, which will inevitably bring about Delay in sending troops. As long as you seize this opportunity, this imbalance is often fatal in the early stage.

Also don’t forget that when he built a new lumberyard, he also lost 100 wood. 11

Key points of the dirty trick: When sending farmers to his forest to build arrow towers, be sure to be very cautious. After it is repaired, it should be surrounded by wood to prevent it from being demolished soon. Forests that are too thick or too thin are not suitable for building arrow towers.

Insidious index: ☆☆

Nine of the ten most insidious tricks: slashing the lamb with the butcher's knife

Function: Use micro-management to effectively destroy the opponent's early economy. Get the upper hand

Evaluation: Usually when you find the enemy's pony wandering near your hometown, and you also find his hometown, pay attention, the peerless micro management can allow you to strike first. . Because he was also nervous about his pony, his attention was inevitably distracted. Under normal circumstances, everyone below Zhongniao knows that sheep must be killed one by one, so at least a few sheep are a little outside the center of the town, and some are even far away. Then your opportunity has come. When your scout horse's butcher knife slashes at the lamb, one by one, its meat disappears one by one. I remember immediately leaving his hometown along the S-shaped route after cutting it off. Generally speaking, novices with a little micro-management concept have a high success rate.

Key points of the underhanded trick: The time must be appropriate, and you cannot rush to kill all the sheep after others have killed them. Then you are likely to be shot as a hedgehog.

Insidious index: ☆☆

Eight of the ten most insidious tricks: Pig, I will avenge you

Effect: In the dark age, let him pay for it as an old farmer Cost

Evaluation: When you draw the opponent's map almost, find a wild boar farther away to stand. When the opponent's MM or GG comes to lure the pig, at the moment when he shoots the arrow, your pony will rush up. At this time, you can choose to block the old farmer's way, or you can choose to directly chop the old farmer. At this time, the old farmer's first The reaction is to PK with you, so that's good, the pig's attack power can be amazing, just wait and hear the old farmer's scream of grief and anger. Even if the old farmer is not dead, you can click on it. If he only has 3 points of blood, then wait outside for a while, come back and look at the old farmer farming. With just one knife, you can run away, but he will still die on the crop field.

The key points of underhanded tactics: the farther away the pig is, the better, the better your micro management is, the better, and the weaker your opponent’s skill is, the better.

Insidious index: ☆☆☆

Seventh of the ten most insidious tricks: cut off three-thirds of your acre of land

Effect: Make the opponent easily pay 60 wood Cost

Assessment: Most rookies know this, which is to look at the fields they have planted but haven’t had time to sow the seeds. As long as the pony or the spear-throwing skirmisher attacks, the opponent will have 60 The wood disappeared. South Korea's "God of Empire" KOVEN is the best at using moves. I once saw him commanding a scout pony during the feudal war to cut down three open areas of his opponent's land in a row. However, when the fourth area was being planted, the small field was being planted. The horse kept cutting and cutting, and was eventually killed by his opponent. But compared to 80% of food and 180% of wood, it is still a good deal.

Key points of the dirty trick: Be sure to click in advance to confirm that it is a land with only IP blood value. Don't scout the horse and die in vain.

Insidious index: ☆☆☆

The sixth of the ten most insidious tricks: Pig, sheep, where are you going?

Effect: More than 300 pieces of meat, It will definitely make the opponent vomit blood

Evaluation: Sheep are easy to steal, and they are very docile. Wild boars are not, as wild boars have tusks, but many masters use their "signature style" to steal pigs******** It will surprise you and make you hooked.

I have seen two families who are far away from each other use MM to steal pigs, and I have even seen an expert who successfully lured two wild boars to his hometown because two wild boars from the opposite family were together. It doesn't matter if there are two missing sheep, but if there are two missing pigs, the impact on the economy will be fatal.

Key points of dirty tricks: If you don’t have superb micro management, don’t try it rashly.

Insidious index: ☆☆☆

Fifth of the ten most insidious tricks: BUG is still the same BUG

Function: Use farmland BUG to modernize food production

Evaluation: This move was once rated by an empire writer as the top of the empire's top ten special strategies, which shows its great influence. It is said that we Chinese were the first to report this to Microsoft. There are probably very few people who play version A who don’t know how to use this farmland bug. In many official matches, this trick is now licensed. If your opponent uses it but you don't, it will be a huge loss. Once during a horse storm in the A version, I accidentally entered my opponent's hometown, but I wandered downstairs of his house for a long time and he refused to shoot me. Upon closer inspection, it turns out that his old farmer is producing efficiently without moving his land.

The fourth of the top ten dirty tricks: wolves, wolves, come with me

Effect: let the other side's farmers fight the ferocious wild wolves

Evaluation : This technique is best used in maps with a lot of wolves, such as Golden Tide, or to deal with a few limited MMs in front of him. The trick to lure wolves is to use a skirmisher or spearman. Of course, the more wolves you lure, the better. Try to lure them to the opponent's lumberyard, because there is no cover like the headquarters there. When you get to the place, your soldiers should not fight hand-to-hand with the wolf, but attack the girl when they see her. If you can insult each one, your life will not be in vain. Wolf, open your mouth wide and bite. If you bite each one to death, you will be counted as one. 11

Key points of dirty tricks: Don’t lure the wolf, otherwise you will be eaten by the wolf. 11

Insidious index: ☆☆☆☆

Third of the ten most insidious tricks: Monk, why haven’t you come yet?

Effect: Make the other party pay 100 gold Price

Assessment: In the empire, 100 gold is equivalent to a monk. He does not need wood or food. It seems that this bald donkey really loves money. The role of a monk is to collect holy objects and heal wounds. That's right, in the later stages of the castle, it is best to send a knight or scout cavalry with little health to stand at each sacred object point and set it to a defensive state. When you see that the monk who comes to pick up the sacred objects is from your family, escort him back. If the opponent is, just kill him. 11

Key points of dirty tricks: Remember to set it to defensive mode, and this trick can only be used once per game, unless the opponent is an idiot or a computer.

Insidious index: ☆☆☆☆

Two of the top ten insidious tricks: Obviously trying to play feudalism with you

Function: Create a false impression and make the other party fall prey to you Leading the way

Evaluation: The most important thing about this dirty trick is to WALL early. And it needs to be firm and full WALL. It would be best if you can make it watertight like Hanyu. Then build two shooting ranges, and produce a spear thrower in each shooting range. Remember to keep them in the shooting range and not come out. At this time, the opponent's reconnaissance horse sees this formation and is not crazy about fighting you for feudalism. Well, he has fallen into the trap. In your hometown, you should quickly plant more land, dig for gold, and grab feudalism. Arrive at the castle before 18 minutes. Okay, his spear-throwers will face your golden horses. Let him cry for a while. 11

Key points of dirty tricks: If you don’t have the basic skills to play fast, don’t play like this.

Insidious index: ☆☆☆☆☆

One of the top ten insidious tricks: The ultimate insidious trick: disconnection****

**** : Let the opponent die in depression

Evaluation: I often see an opponent who is at an absolute disadvantage, and when he is fighting, it suddenly shows that the opponent is disconnected, or he presses pause and makes you wait for half an hour. . Even in ZONE, there are people like this. Empire is a game that emphasizes character. Whether you are a super master like Shui Dandan or a rookie, if you have character and know how to play gg (good game) before the end of the game, this is a kind of basic respect, and you will also Gain the respect of others.

Playing a game with some people, regardless of victory or defeat, will feel like a breath of fresh air, while some people will become angry and frustrated. In this way, not only will they be left with regrets, but they will also lose the meaning of the game itself. We insist on playing Empire because we want to have fun.

Key points of dirty tricks: It is best not to use it, it is best to say gg.

Insidious index: ☆☆☆☆☆

Answer: Yuan Zi Jue - Beginner Disciple Level 5-25 03:02

Asker’s answer Evaluation:

This is the master haha~~~

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Other answers*** 6

First of all, You need to be familiar with the use of shortcut keys

CTRL key H Town center

CTRL key Z Woodyard

CTRL key G Mine

CTRL key B Infantry Battalion

CTRL key I Mill

CTRL key D Pier

CTRL key A Archer Battalion

CTRL key L Cavalry Battalion

CTRL Key K Siege Armory

CTRL Key V Castle

CTRL Key E Residence

CTRL Key Y Monastery

CTRL key U University

CTRL key W stone wall

CTRL key P wooden fence

CTRL key T arrow tower

CTRL key J turret

The comma is the idle army, and the period is the idle villager

Enter the barracks and press S to produce infantry, R spearmen, and G special forces (such as Brother Special)

Enter the shooter camp and press R to throw spear, E to throw musket, A? Riding and shooting

Enter the stable and press T to ride lightly and N to ride heavily, C? Camel

Enter the castle and press T Special Forces P Explosives R Trebuchet

Enter the siege weapons factory and press A for siege vehicle, R for catapult, C?孥

After entering the town center, press C to produce villagers

Enter the monastery and press T to recruit monks

Line up: After selecting the team, E is a square and B is Guard D and stay still, Z patrol

Alas! I don’t have the energy to write. I’m an empire fan. If you don’t understand, just contact me directly.

Let's learn together! !

Reference: Age of Empires 2A version

If you find it annoying, you can also consider cheating

ROCK ON 1000 stones

LUMBERJACK 1000 wood

ROBIN HOOD 1000 GOLD

CHEESE STEAK JIMMY`S 1000 FOOD

MARCO SHOW MAP

POLO REMOVE SHADOW

AEGIS speed up construction

WIMPYMIMWIMPY self-destruct

I LOVE THE MONKEY HEAD GET VDML

HOW DO YOU TURN THIS ON GET A COBRA CAR

TORPEDO Defeat the opponent

TO SMITHEREENS Obtain SABOTEUR

BLACK DEATH Destroy all enemies

I R WINNER Win

Also You can add unreasonable parameters through the command line to start the game

800: Set the screen display mode to 800*600 mode

1024: Set the screen display mode to 1024*768 mode

1280: Set the screen display mode to 1280*1024 mode

AUTOPSAVE: Automatically save every five minutes in the game

Mfill: Eliminate the problem that may occur in some graphics cards Horizontal lines or black screens appear

MSYNC: Eliminate the phenomenon that some SOUNDBLASTER AWE sound cards cause the computer to stop responding

NOMUSIC: Turn off all music

NORMALMOUSE: Change the customized mouse to a standard mouse pointer

NOSOUND: Turn off all music except animation

NOSTARTUP: Ignore all music before the game starts Animation

NOTERRAINSOUND: Turn off all terrain-related sound effects

Answer: Second Brother of Xingxiu Sect - Trial Period Level 5-14 14:46

Hello !!

I think the Mongolian cavalry archers are more powerful. Although the Mongolian cavalry archers' offense and defense are not very high, they can defeat siege weapons. The shooting speed is 20% faster, which means it can shoot 2-3 times in 1 second. This is an advantage that other races do not have. For attacks by the enemy's infantry, cavalry and other arms, especially large-scale enemy attacks, firepower must be concentrated to deal with them. I would gather 25-35 Mongolian cavalry archers each time to deal with the enemy's firepower concentrated on one. Do this one after another. It's no problem if there are more than one. If the enemy is close, retreat and run while fighting. 25-35 Mongolian mounted archers can probably eliminate about 100-200 enemies. Mongolian cavalry archers cannot stand up to fighting units with large weapons and high attacks, so they must be flexible when operating. You can build heavy catapults to deal with any troops approaching to reduce casualties.

Answer: tys8888 - Apprentice Magician Level 3 5-14 20:21

WOOF WOOF gets the flying dog

FURIOUS THE MONKEY BOY gets the crazy monkey

POLO map fog effect is turned off

MARCO shows all maps

AEGIS construction, production and upgrade are completed in real time

ROCK ON gets 1000 units of stone

LUMBERJACK gets 1000 units of wood

ROBIN HOOD gets 1000 units of gold

CHEESE STEAK JIMMY'S gets 1000 units of food

MARCO Show all maps

POLO map fog effect is turned off

AEGIS construction, production and upgrade are completed in real time

I LOVE THE MONKEY HEAD gets super fast workers

HOW DO YOU TURN THIS ON Get the Cobra Car

TO SMITHEREENS Get the Self-Exploding Destroyer

NATURAL WONDERS can control other creatures

BLACK DEATH Destroy all enemies

TORPEDO# kills the opponent with number#

WIMPYWIMPYWIMPY commits suicide

I R WINNER mission victory

Answer: The last shooter - first-level disciple 5-17 20:02

Battle 1: Attila (Hun)

Plot Map 1: Whip of God

Step 1: Take over Berry developed country.

Method: At the beginning of the game, you can only control "Attila" and follow "Berida" into the woods. Click on the red circle in the attached picture (1-1-2) , make "Belida" fight with the wild boar, then turn around and return to the place where the soldiers gathered, wait for "Belida" to be killed by the wild boar, and then you can obtain "Belida"'s entire country without any fighting. Control. At this time, you will have twelve Tatar cavalry, five archers, three villagers, and one scout cavalry joining you, and someone will pay tribute to you. Use these resources to upgrade to the feudal era.

Step 2: Let the village on the left join.

Method: Move "Attila" to the village on the left. Once it reaches the entrance of the village, four villagers will join it, and some buildings can be used, and tributes from the villagers will be obtained. These resources can be used to upgrade to Castle Age.

Step 3: Rescue the villagers imprisoned by the Western Roman Empire and the Scythian scout cavalry.

Method: Use twelve Tatar cavalry and five archers to wipe out the villages in the Western Roman Empire. There are only three arrow towers and some junior soldiers and archers. After the soldiers and arrow towers were easily dealt with, the Western Roman Empire gave up after destroying the market and monastery, then rescued the villagers, who were in the red circle, and then rescued the Scythian scout cavalry, whose position was next to the villagers. After destroying the fence, be careful not to attack him and let him escape the scene smoothly. P S: Simply change the diplomatic relationship to alliance, and your troops will not attack the Scythian scout cavalry.

Step 4: Form an alliance with the Scythians.

Method: After safely rescuing the Scythian scout cavalry, move "Attila" to the blue circle. Once you reach the blue circle, the Scythians will change the relationship with us. Diplomatic relations, become allies.

Step 5: Accumulate soldiers at important strongholds in the Scythian Kingdom.

Method: After forming an alliance with the Scythians, use your troops to explore the map in the Scythian territory, and use the castle to produce 10 explosive barrels and distribute them next to the castles in the Scythian territory, and then use the castle to produce them Most of the Tatar cavalry are hoarded next to the town center in the Scythian territory, about 30 people. While producing, remember to use the arsenal to increase the armor value and attack power of the cavalry.

Step 6: Destroy the Scythians.

Method: When the soldiers are all positioned, use your mouse to click on the diplomatic strategy menu above (the graphic looks like a leaf), change the relationship with the Scythians from alliance to hostility, and press OK The battle will begin later. As soon as the battle begins, use explosive barrels to blow up the Scythian castle. Then use the team of 30 people to destroy the opponent's village until he surrenders. When the Scythians surrender, this level will be over. it's over.

Plot Map 2: The Great Knight

Step 1: Collect enough resources to build the town center and produce villagers.

Method: Integrate all your troops and set the status of the troops to a non-retaliatory state in order not to harm innocent villagers. There are three places where you can get resources. Go to the right first. Go to the square green Nesa, destroy the four lumberyards in the village, he will give you 900 wood, then go to the red Sofia on the left, destroy the three soldiers and the town center in the village, he will give you 570 food, complete After completing these two actions, go to the purple area below and destroy one monk, six archers and all the buildings in the village. The order of destruction is from bottom to top. He will give you five villagers. With enough resources, you can build a town center to produce villagers. P S: The resources obtained above are all obtained without killing any villagers. If villagers are killed, the resources obtained will be less.

Step 2: Assist 6 friendly Scythian villagers and receive powerful reinforcements.

Method: After you have six villagers, move these six villagers and troops towards the orange Scythian in the center. Once you reach the Scythian village, the six villagers will disappear, and then The woods above the village will turn into a square. Direct your troops to walk towards the square. At this time, a group of wolves and a group of explosive barrels will join.

Step 3: Destroy the town centers of the Eastern Roman Empire.

Method: Use your troops and wolves to fight with his troops at the entrance above the Eastern Roman Empire, and then command a team of explosive barrels to blow up the opponent's city gate during the chaos. , and go straight along the road when you see farmland, the town center is above the farmland, blow it up, and you will pass the level after blowing it up. P S: 1. Record this step before starting, so that if the action fails, you can just start over. 2. If the explosive barrel has suffered heavy casualties before reaching the center of the town, you can send your troops over to help attack the city.

Plot Map 3: The Walls of Constantinople

Step 1: Protect your village.

Method: At the beginning, you have three villagers and three Tatar cavalry. Use the stables to produce four cavalry first, and form a team with the Tatar cavalry. Then you can easily sweep away the enemies in the village. After all the enemies are wiped out, move the troops to the gate of Fort Marcian on the right, and change the status of the troops to defense status so that his troops cannot get out, so that we can collect resources with peace of mind. (The other two countries will not actively attack you)

Step 2: Produce a large number of light cavalry.

Method: Command 15 villagers to chop down trees and 23 villagers to farm. Since the prerequisite for passing this level is to collect 10,000 gold, it is recommended to upgrade the scouts to light cavalry when producing combat units. , a large group of light cavalry can be produced entirely from food, using quantity to make up for the lack of attack power. The number of stables can be increased to 5 to quickly replenish them in case of casualties. In addition, in order to reduce casualties , remember to develop chain armor and iron-curing skills to increase the cavalry's defense and attack power.

Step 3: Destroy Marcion fort and destroy the wonder of the world in Constantinople.

Method: Send the produced light cavalry to the green Fort Marcian on the right. As long as the town center is destroyed, it will be destroyed, and you can get 3000 gold, and then go to the blue Jun In Constantinople, attack its lookout first, and a group of archers will appear. Go back and wait for the enemy to catch up before attacking, because there will be monks and catapults secretly attacking you in the distance. As long as an enemy appears, Just attract him to catch up and attack again. Just fight all the way in and arrive at the Wonder of the World. You can get 1,000 gold. Then, try your best to ignore the attack from the castle and destroy the Wonder of the World with all your strength. After success, you can get 5,000 gold. At this time, the gold should exceed 10,000, so you can pass the level directly. P S: If the amount of gold is insufficient, you can go to the lower left corner and eliminate the red countries. But normally, unless you are a master, you don’t need to use this step, or build a monastery and use deeds to increase it. Gold will do, too.

Plot Map 4: Barbarian Engagement

Step 1: Protect your own village.

Method: Use the resources at the beginning to build a castle next to the village to withstand Metz's attack.

Step 2: Produce a large group of rangers and explosive barrels.

Method: In this level, because the amount of gold is not very large, in terms of collecting resources, you can use the market to exchange gold in a variety of fields, so that you can produce a large number of rangers and explosive barrels. P S: 1. Remember to replenish rangers and explosive barrels at any time during battle. 2. Produce explosive barrels quickly and remember to build more castles.

Step 3: Destroy Metz above.

Method: Use a large group of rangers that have just been produced to cover the explosive barrels to blow up the castles and town centers in Metz. Once the castles and town centers are destroyed, the mission of the explosive barrels will be completed. The remaining explosive barrels were moved back to the village, and then a large group of rangers destroyed Metz's village until he gave up.

Step 4: Eliminate the Burgundy on the lower left.

Method: After blowing up the town center and military buildings with explosive barrels, use a large group of rangers to kill all the villagers. Search carefully, otherwise the computer will start anew elsewhere. Then destroy all non-housing structures and he will give up.

Step 5: Eliminate Orleans in the upper left.

Method: Use an explosive barrel to blow open the city gate on the right. Then go inside and you will see the castle and town center. Blow up the castle and town center. The explosive barrel brigade will probably have 30 people are enough. When the city gate explodes, the Rangers must prepare to cover. After seeing the castle and town being blown up, go to the left and destroy the barracks first to prevent the enemy from producing spearmen. Then, first Just destroy the military buildings and then destroy the remaining buildings.

Step 6: Destroy the Western Roman Empire.

Method: When you destroy the town center of Orleans, the country of the Western Roman Empire will appear and get the task of destroying this country. At this time, you should still be attacking Orleans, and the Western Roman Empire will Come and help Orleans deal with you. All you need to do is to recruit rangers from the villages to the front line to help your main force. Destroy all the armies of the Western Roman Empire and it will perish. When these four countries perish, you will pass. . P S: You need to replenish rangers quickly and have more stables. If there are five stables, you can have a large group of rangers in no time!

Plot Map 5: Catalonia Plains

Step 1: Upgrade to the Imperial Age and produce a team of rangers and three heavy trebuchets.

Method: Since there is gold everywhere in this level, and there are a lot of resources at the beginning, when it comes to collecting resources, you can just collect gold. First, use villagers to build two town centers. , then produce about 30 villagers to collect resources and build a castle. After the castle is completed, it can be upgraded to the imperial era and produce three heavy trebuchets. Then build four stables, three for producing cavalry and one for generals. The cavalry is upgraded to the ranger. P S: Remember to use the arsenal to strengthen the ranger's attack and defense power, which can reduce the ranger's death rate.

Step 2: Eliminate the Visigoths below.

Method: When you have a large group of rangers and three heavy trebuchets, you can go down to the green Visigoths, use rangers to cover the heavy trebuchets, and gradually attack inward from the outside. As long as you protect the heavy trebuchet and start attacking from important military buildings, the enemy will be unable to send troops soon after the attack, because the military buildings have been demolished. You only need to use the ranger to patrol the enemy villagers to see if they have built new ones. If so, Just destroy it, and then kill all the villagers, and he will give up.

Step 3: Destroy the Aarons on the left.

Method: After wiping out the Visigoths, go up through the continent on the left. When you reach the river channel, you will see an enemy castle on the other side of the river. Start attacking with a heavy trebuchet. , the enemy will send out a large army to attack you. Don't let the rangers cross the shore first, just protect the heavy trebuchet. When the castle is destroyed, the rangers can cover the heavy trebuchet and enter the enemy's village and destroy the military buildings. However, since the enemy villagers will build new buildings everywhere, if no one attacks the heavy trebuchet, you have to let your rangers wander around to avoid a new castle or town center appearing in another place, killing them. After clearing all his villagers and destroying buildings other than houses, he abstained.

Step 4: Destroy the Western Roman Empire above.

Method: After wiping out the Aarons, although the death toll of the rangers was not high, most of the rangers were seriously injured. Since the Western Roman Empire was very powerful, so at this time You can first move your troops to the lower left of the Western Roman Empire village to rest for a while, and send about ten villagers here to build a castle and four stables in case the knights and heavy trebuchets are destroyed. , can be replenished quickly. When the castle and stables are built, three more heavy trebuchets will be produced, and the rangers in the four stables will be full. In case a ranger is killed, they will be automatically replenished. When ready, six heavy trebuchets will be produced. The trebuchets are divided into three teams and attack the enemy's town center step by step in a triangular formation. The enemy's army is very powerful, so the fight will last for a long time. In addition to demolishing the opponent's important buildings, the heavy trebuchets can also Prevent enemy villagers from building again, so you must protect the heavy trebuchet and do not rush to attack, so as not to suffer heavy casualties, because the enemy's resources are very heavy. If he is hit until he is unable to build anymore or all the villagers are dead, he will You will give up and this level will be over.

Plot Map 6: The Decline of Rome

Step 1: Attack Badua and stabilize the village’s resource income.

Method: First hide Attila in the castle, then gather your troops and take four heavy trebuchets to Badua in the center. Just like the previous plot, use troops to protect him. Heavy trebuchet, let the heavy trebuchet carry out destructive actions. Badua will insist on building the wonders of the world. If he has no resources to build the wonders of the world, he will give up. The income in the village must be stable. As long as 10 people farm, 10 One person can cut wood, and 20 people can go to the lower left to mine gold. On the building, as long as there is an arsenal, four stables and a barn, it is enough. When Badua is about to be defeated, remember to produce a team of rangers. Go to the front lines and help, otherwise everything will be wiped out in the next battle. P S: Every once in a while, fill up the farmland in the barn so that you are not short of food.

Step 2: Eliminate Varona.

Method: With the support of the Rangers and protecting the heavy trebuchet, the village of Verona on the right can be destroyed quickly. However, Verona's fighting will is very high and he will not Kill all his villagers and he will not surrender, so try not to let his villagers run away, otherwise it will be very difficult to find them. P S: There are quite a lot of gold mines near the village of Varona. After eliminating him, if our mines have been collected, we can move here.

Step 3: Eliminate Aquinas.

Method: Bring the Rangers and heavy trebuchets to destroy Aquinas' castle and arrow tower above. You can easily destroy the wonders of the world he built, and then destroy all the buildings. He will abstain.

Step 4: Eliminate Milan.

Method: Do the same as the previous step, destroy all the buildings in Milan, and you can win easily.

Step 5: Send Attila to negotiate with the Western Roman Empire below.

Method: After the above four countries have been eliminated, move Attila to a place with four flags next to the gate of the Western Roman Empire. This level will be over.

Battle 2: Sid

Plot Map 1: Brothers’ Wall

Step 1: Pass the test and become a warrior.

Method: At the beginning, move Sid to the arena below. After the king says something, fight with a warrior. You will win easily after a while. At this time, the king will ask you to go to the upper left. Riding a horse next to Fang's castle, walking to the horse in the castle, Sid will change from a swordsman to a knight, return to the arena again, fight a cavalry, and win easily, and then after a paragraph, go to Go down and you will see a group of troops blocking Sid. Return to the king. He will say another sentence, and then a large group of people will join Sid. P S: There will be a group of monks joining you on the high ground on the left. You can choose whether to let them join or not.

Step 2: Destroy the castle of King Alfonso’s army.

Method: First, in order to ensure Sid’s safety, leave him on the arena, then command your troops to separate the Spanish Conquistador troops from other troops, and form two teams. Go left along the road on the left. On the way to the bridge on the far left, two more groups of people will join in. After organizing the troops, as soon as you see the bridge, go up and follow the river bank. Arrive at the village of King Alfonso's army. First use the Spanish Conquistadors to blast away the enemy's catapults across the city wall. Then send cavalry to attack the city gate on the right. When you see that the enemy is about to counterattack, retreat. Because there is a catapult hiding in the city gate. If you don't deal with it first, there will be heavy casualties in the fight. After dealing with the catapult and the chasing troops, use all your strength to destroy the city gate and the two arrow towers. Because The enemy's defensive buildings cannot attack troops that are too close to the target. As long as they stay close to it, they can be easily solved. Then send the cavalry to the upper right passage of the castle. You will see a monastery. Destroy the nearby monks and monasteries. After completing the above actions, it is only a matter of time before the enemy's castle is destroyed. P S: When attacking the castle, remember to stay close to it to avoid being attacked.

Step 3: Bring King Alfonso back to the arena.

Method: After you destroy the castle of King Alfonso’s army, King Alfonso will join your team and direct him to move to the arena. After arriving at the arena, this level It's over.

Plot Map 2: The Enemy of My Enemy

Step 1: Let Sid go to the Muslim elder Iman above.

Method: Command Sid to go up. When you reach the river, a transport boat will join you. Get on the boat and continue walking up to the island of the Muslim elder Iman. Get off the boat and walk next to the monk. , then he will tell you that the mission of this level is to bring the four ruins back to the monastery here, and then leave Sid on the island to avoid his death and the game ending.

Step 2: Build your own village and raise cavalry and four monks.

Method: Use four villagers to build a village in a place with plenty of wood. When resources are sufficient, build a monastery and produce four monks. When there are excess resources, you can also produce cavalry for support. Fighting on the front lines. P S: If you have finished collecting gold, you can also use the market to produce trade fleets and trade with Mondamite.

Step 3: Send troops to destroy the military buildings in the enemy's territory. Step 1: Let Sid go to the Muslim elder Iman above.

Method: Use the army you have at the beginning, go all the way to the right along the road, and when you encounter a military building that can be attacked, destroy it, and fight all the way to the center of the Moorish rebel town. After destroying it, kill all the nearby villagers to prevent him from collecting resources, and then follow the road all the way to the place where the enemy placed the ruins. There are four places. In the white circle in Figure 2-2, there will be places near the ruins. The military buildings were destroyed, and after they were all destroyed, it was left to the monks to take the remains to the Muslim elder Iman above. P S: 1. If the army's casualties are too serious, you can resupply first and then move forward. 2. The castle below can be easily destroyed by cavalry as long as the fence is destroyed.

Step 4: Use four monks to bring the four relics to the practice of Muslim elder Yiman