Job Recruitment Website - Job seeking and recruitment - What is the written test topic of Netease Interactive Campus Art Recruitment over the years?
What is the written test topic of Netease Interactive Campus Art Recruitment over the years?
First, the written test is in the interview, just follow the normal process according to the selected position, and all the tests are basic skills.
Just play normally, the interview is more important, giving people the impression of being healthy, confident, smart and flexible, basically
You can pass ~
Position: Original drawing designer of art games.
Responsibilities: role modeling, scene modeling and design. (hand-drawn, computer-aided)
Requirements:
1. Graduated from the Academy of Fine Arts, with a solid foundation in fine arts painting, strong hand-drawing ability and modeling ability, and good at scene design and character design. Have good creative ability.
2. Experience in 3D art production or animation production is preferred.
Position: producer of art three-dimensional scenes.
Responsibilities: Make 3D scenes, objects and props in the game. (computer-based)
Requirements:
1. Graduated from the Academy of Fine Arts, with a solid foundation of fine arts painting, strong hand-drawing ability and modeling ability.
2. Experience in 3D art production is preferred.
Position: producer of three-dimensional roles in fine arts.
Responsibilities: Making 3D characters and special effects in the game. (computer-based)
Requirements:
1. Graduated from the Academy of Fine Arts, with a solid foundation in fine arts painting, familiar with human body structure, strong hand-drawing ability and strong modeling ability.
2. Experience in 3D art production is preferred.
Position: Artistic Role Action Designer
Responsibilities: Design and make the actions of the characters in the game. (computer-based)
Requirements:
1. Graduated from an art college or animation major, with a solid foundation in art painting and strong hand-drawing and modeling skills. Understand the human body structure and have some animation knowledge.
2. Experience in 3D art production and animation production is preferred.
Position: Art 3D Graphic Designer
Responsibilities: Make 3D maps of characters and scenes in the game. (computer-based)
Requirements:
1. Graduated from an art college, with a solid foundation in art painting and a strong foundation in hand-drawing and modeling.
2. Experience in 2D art production is preferred.
Position: art UI (user interface) designer.
Responsibilities: Interface design and production in the game. (computer-based)
Requirements:
1. Graduated from the Academy of Fine Arts, with a solid foundation of fine arts painting, strong hand-drawing ability, modeling ability and good creative ability.
2. Experience in UI design and production is preferred.
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