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The difference between 3D MAX and MAYA

1, different sources

Autodesk Maya is the world's top three-dimensional animation software produced by Autodesk Company in the United States, which is applied to professional film and television advertisements, character animation, movie stunts and so on. Maya has perfect functions, flexible work, easy to learn and use, high production efficiency and strong realistic rendering. It is a high-end production software of movie level.

Maya, with high price and high reputation, is the production tool that producers dream of. Mastering Maya will greatly improve the production efficiency and quality, adjust the simulated character animation, render the real effect like a movie, and move towards the world's top animators.

Maya integrates the most advanced animation and digital effects technologies of Alias and Wavefront. It not only includes the functions of general three-dimensional and visual effects, but also combines the most advanced modeling, digital cloth simulation, hair rendering and motion matching technology.

Maya can run on Windows NT and SGI IRIX operating systems. Maya is the preferred solution among the tools used for digital and 3D production in the current market.

3D Studio Max, commonly referred to as 3d Max or 3ds MAX, is a 3D animation rendering and production software based on PC system developed by Discreet Company (later merged by Autodesk Company).

Its predecessor is 3D Studio series software based on DOS operating system. Before the appearance of Windows NT, industrial CG production was monopolized by SGI graphics workstation.

The combination of 3D Studio Max+Windows NT suddenly lowered the threshold of CG production. At first, it was used for animation of computer games, and later it began to participate in the production of special effects of movies and TV, such as X-Men II, the Last Warrior and so on.

After Discreet 3Ds max 7, it was officially renamed Autodesk 3ds Max. The latest version is 3ds max 20 19.

2. Similarities:

Max and maya are the top three-dimensional software in the world, and the idea and framework of the whole production are basically the same, which means we can make them in two softwares.

Take a character animation as an example. Both softwares need modeling, mapping, binding, animation, rendering and other processes, which can be realized in both softwares. And the corresponding plates are basically balanced. Without such software as ug, the modeling is very precise and meticulous.

3. Different uses:

Max is mainly used in game companies and architectural animation.

Maya is mainly used for film and television animation and industrial model manufacturing.

4. Entry difficulty:

Max, be simple. Chinese is used more in the company.

Maya is a little harder. English is generally used in projects, so it is recommended to use English at the beginning of learning.

5. Operation:

Max is blunt in operation, and many functions are intelligent.

Maya is flexible in operation, fragmentary in function and convenient in modeling. Many two softwares can learn from each other.

References:

Baidu encyclopedia -3DS MAX

Baidu encyclopedia -Autodesk Maya