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What is the future development of learning e-sports now?
For example: e-sports professionals (the main training programs of professional players are divided into moba and fps)
E-sports game development (learning c# basics, Unity3D, UE4 engine basics, C++ language programming, etc. )
Digital Animation Design of E-sports (learning game cases of 3dsMax, maya server and database)
E-sports club operation management (learning club systematic teaching, game data analysis, psychology, etc. )
E-sports event planning (learning film and television director and production, self-media application and industry analysis, event practice)
Now the e-sports industry is the development of the whole industry chain. Not many people play games and do live broadcasts when they have nothing to do. At present, e-sports has developed into a competitive sport, which requires the thinking ability, reaction ability, physical and mental coordination ability and willpower of the contestants, and also needs to cultivate team spirit. The State Sports General Administration has approved it as an official sport, and major universities have also begun to try to offer e-sports majors.
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