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What are the prerequisites for learning to make game software?

Look at the requirements of the people recruited by the game manufacturing company and you will know what you want to learn ~

I found you one:

I. Ministry of Planning

Recruitment position: game planning (6 people)

Can independently write online game script dialogue, or online game related interactive system, and submit the production documents required by the art department.

Requirements:

1, familiar with online games, enthusiastic online game lovers, rich in creativity.

2. Strong personal expression ability, including language expression and written expression.

3. Have good logical thinking ability and be familiar with the system settings of online games.

4. Team spirit, strong communication and cooperation skills, and professionalism.

5. Proactive, enterprising, psychologically tolerant and able to adapt to greater work pressure.

6. Skillfully use tools such as Word and Excel.

7. To apply for numerical planning, please prepare an analysis report on the economic system of online games; To apply for copywriting planning, please prepare the script of Water Margin; For system planning, please prepare a creative system design.

Priority conditions:

1, 1 year relevant working experience is preferred.

2, mathematics department, or strong mathematical ability is preferred.

3. In-depth research and preference on game balance and numerical value is preferred.

4. Those who have held relevant positions in game production companies are preferred.

5. Ability to write plays and novels is preferred.

6. Familiar with China ancient culture is preferred.

Second, the development department.

Development Manager (1), Game Development Engineer (8).

(1) Recruitment position: Development Manager of Development Department (1)

Development planning, development management, personnel arrangement, work progress supervision, results inspection and problem solving of online game products, and coordination with other departments.

Requirements:

1, rich experience in software development and project management, proficient in requirements analysis and system analysis.

2. Have a good sense of teamwork and excellent learning ability, and have a lasting enthusiasm for game making.

3. Strong official document writing ability and personal expression ability, including language expression and written expression.

4, proficient in Visual C++ or Linux programming, with more than 3 years of development experience.

5. Those who have held relevant positions in game companies and software companies are preferred.

6. Understand various software development and management tools, such as Project, Rose, VSS, etc.

7. Bachelor degree or above.

(2) Recruitment position: software engineer-client (4 persons)

Development of online game client engine, development of online game client.

Requirements:

1, has a good sense of teamwork and excellent learning ability, and has a lasting enthusiasm for game making.

2. Strong personal expression ability, including language expression and written expression;

3. Proficient in Visual C++ or C++ Builder and Direct-X programming. Using Visual C++ exceeds 2

More than years, at least one specific game project.

4. Familiar with MFC and WIN32 API, Socket and TCP/IP programming.

5. Experience in game client engine development is preferred.

4. Those who have held relevant positions in game production companies are preferred;

6. Bachelor degree or above.

(3) Recruitment position: software engineer-server side (4 persons)

Develop an online game server engine and develop an online game server.

Requirements:

1, has a good sense of teamwork and excellent learning ability, and has a lasting enthusiasm for game making.

2. Strong personal expression ability, including language expression and written expression;

3. Proficient in C language programming under Linux operating system; Use Linux for more than years, at least

There is a specific daemon project.

4. Proficient in various network communication protocols, familiar with Socket, TCP/IP programming, and skilled in using various open.

Hair tools;

5. Experience in developing online game server engine is preferred.

6. Experience in firewall development is preferred;

7. Those who have held relevant positions in game production companies are preferred;

8. Bachelor degree or above.

Three. Quality assurance department

Recruitment position: quality assurance engineer (5 people)

Responsible for the company's gameplay and function testing, checking whether the system meets the functional specifications, whether the gameplay is attractive, bug tracking, writing test cases, test reports, etc.

Requirements:

1, understand the methods and processes of QA, and understand the software development process.

2, familiar with error tracking software, and can establish and maintain the error tracking system.

3. Have good communication skills and be able to work closely with team members.

4. Strong sense of responsibility, careful and clear.

5, love the game, have a unique view of the game.

Fourth, the art department.

Character designer, scene designer, 3D character animator, 3D special effects designer, 3D scene designer, etc.

Requirements:

1, like animation, games, creative, feel good, imaginative and creative; Positive, creative, enthusiastic, able to work under pressure. Have team spirit, good sense of team development, good teamwork experience, diligent and pragmatic work style and serious and responsible work attitude. Experience in art production in game industry is preferred.

2. I am 20-30 years old, graduated from art school, love games and art, and have rich game art.

Production experience.

3. The interview needs my related works.

(1) Recruitment position: game scene setting artist (10)

* Familiar with ancient Chinese costumes and humanistic architecture, solid painting foundation and super creative ability.

* College degree or above, with profound artistic foundation and excellent hand-drawing ability, with more than 1 year practical full-time working experience in art design.

* Good sense of color, strong ability to sketch and hand-draw buildings and figures; Have a good understanding of words

Ability, good at transforming abstract concepts into visual images, and has its own unity in design concepts.

Concepts and styles.

* Adobe Photoshop and other software are required for retouching, and it is best to use a pressure-sensitive pen (material) for computer drawing.

Production).

(2) Recruitment position: 3D character animation designer (10)

* Proficient in using 3dsMax, PhotoShop and other software, and good at 3D characters and animation. Have three dimensions

Experience in character animation.

* College degree or above, with certain artistic skills, imagination and creativity; Over 1 year

Practical full-time working experience in 3D art production.

* Good at three-dimensional modeling of characters; Good at transforming plane graphics into three-dimensional graphics with visual sense.

Animation, and can be drawn in a unified style.

(3) Recruitment position: 2D graphic designer (10)

* Have a solid artistic foundation and creative expression ability.

* College degree or above, with certain artistic skills, imagination and creativity;

* Able to skillfully use photoshop, painter and other software.

(4) Recruitment position: 3D scene designer (10)

* Have a solid artistic foundation and creative expression ability.

* College degree or above, majoring in architecture, with certain artistic skills, imagination and creativity.

Force; At least 1 year practical full-time working experience in 3D art production.

* Skilled in the application of 3dsMax, PhotoShop and other software, and good at making 3D scenes.

(5) Game interface designer 1.

* Proficient in Photoshop, Flash and other drawing software, with a good art foundation.

* Love the game industry and have a certain understanding of the game.

* 1 year relevant working experience.

* There are mature works.