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What are the advantages and disadvantages of each race in StarCraft II?

For those who like games, even if they have never played, they must have heard of StarCraft. The first generation of StarCraft was released at 1998, and the second generation was released at 20 10. The whole series of starcraft games has a history of about 20 years.

If most girls' dreams are wedding dresses, princes and unicorns, then star wars, high technology, wars and mysterious races represent boys' dreams.

Bian Xiao will introduce you to the stories and legends of various races in StarCraft. If you are a fan of StarCraft, I hope this article will remind you of these legendary stories. If you haven't played StarCraft, you might as well learn about this wonderful world.

Let's talk about spirit (protoss) first.

Spirit claimed to be the eldest son of God and was created by Sarnaga and the Zerg. Zerg symbolizes pure body, and spirit symbolizes pure spirit.

Spirit's home planet is located in Copulus area of Al planet (I have spent my whole life for Aiur! It's one of the pet words of the elves, which is said to Al Xun. Compared with the Terran and Zerg in the game, the spirit makes people feel more mysterious. Except the ferocious Tatar and the mysterious dark templar, all spirits rely on the "nerve bundle" to connect each other's thoughts, that is, their ancient religion "Khala".

Ardennes (Ardennes)

Entaro Adun, starcraft players will never be unfamiliar with this sentence.

According to the settings in the game, in more than 1000 years, the heyday of the spiritual empire. A rare military genius appeared in the spiritual empire: Ardennes.

Ardennes achieved outstanding results in the battle against alien races in the Milky Way. But what makes the supernatural speak and admire future generations is more about the events after he became an executive.

With the emergence of the Kara Road, the spirit became unified, but there were still tribes unwilling to join Kara, cutting off the nerve bundle connecting Kara, which was later the Dark Templar. They think Kara can only let them enter a new eternal war.

The Supreme Council sent Ardennes to destroy them. Arden can't bear to attack his compatriots with different ideas. He not only helped them escape the pursuit of the Supreme Council, but also made them accept Kara's way in disguise, taught them psionics, and finally sacrificed himself to help the dark templar evacuate Al.

Arden was later honored as a saint, and one of the three warships built in the golden age of Spirit was named after him.

Arak

Tatar spirit is a spiritual society. They once believed in the fallen Sanaga-Emmon. Tadarin is cruel, fanatical and cunning, and will do whatever it takes to achieve his goal.

The society of Tatar spirit operates under a strict hierarchical system called "promotion chain", and everyone must obey their superiors. Every Tadalin is a link in the chain, and the whole society ensures the overall strength through the chain of survival of the fittest.

The promotion was carried out through the Laxhill ceremony, which was equivalent to a life-and-death struggle. Once a duel is started, the battle will never stop unless all the people on one side die (the challenger can summon helpers to form an army).

Aranak is the top of this chain, the high-ranking Lord of Tardarin. Interestingly, Aranak is called "high nut" in the mouth of domestic players.

Isn't such a calculating and cunning figure sprouting a lot? In the game, Aranak and cooperation mode in the battle of vanity are more interesting:

When he returned to Al to help the Templar recover their homeland, Aranak did not forget to vomit at Volazun from Saguras: "Tell me, how did you lose Al to these bugs? Can they still bite your spaceship? "

The Ardennes spears dug up by Dalam tribe are gorgeous in appearance, so Alanak will naturally be sour when chatting: "Your boat is too bright, which hurts my eyes".

Sure enough, he was the first person to crush him. I admire him.

Zeratul

If every game of Blizzard has a savior, Zeratul is equivalent to Sal in World of Warcraft and tyrael in Diablo.

Zeratul is a dark templar who cut off the nerve bundle and abandoned Kara. He is a good friend of Tasadar, Tanis and Renault. At the critical moment, you can also reach an understanding with Kerrigan, the Queen of Blade, to fight Sanaga together.

In the StarCraft generation, Zeratul personally killed the brain worm Zaz. In the second generation, in order to save the archbishop Tanis controlled by Emmon, Zeratul was stabbed to death by Tanis when he cut off the nerve cord of Tanis. Tanis was so sad that he inherited the will of the great dark templar with the blade of Zeratul.

Altanis

Tanis is the current archbishop of the protoss. What we see in StarCraft II is a wise SHEN WOO protoss leader in white robe and golden armor. However, in the interstellar, he is like this.

I don't know if I remember starcraft players. Tanis first appeared in the 1 expansion. In the battle of the spirits, he was driving an enhanced version of the reconnaissance plane, and his tone was very stiff, looking like an idiot.

In the void heritage, the archbishop, as the protagonist, wears the aura of the typical protagonist template of Blizzard, and is possessed by various glories and politically correct. However, his youthful character and blood, which are left with a little nature, still exist, which can be said to be a full-fledged character.

In addition, there is the spiritual hero Tasada who has to be said. Bian Xiao is afraid of being sprayed because of space (mainly because I'm afraid it's hard to say! I won't introduce it.

Who is your favorite hero spiritually?

The author himself declares that this article is exclusively published on Baijiahao platform, and plagiarism will be investigated.