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Brief introduction and detailed information of Yao Zhuangxian

During characters experience's teenage years, Yao Zhuangxian had a wide range of hobbies. Chess, Go, games, martial arts novels, comics, military and historical stories are all his favorites. Yao Zhuangxian attaches great importance to the accumulation of his knowledge. He is good at science and engineering, and his articles are well written. His artistic achievements are also among the best in junior high school.

Considering his family, Yao Zhuangxian gave up the opportunity to go to college and entered a technical college in Taipei with straight A. From the first grade, Yao Zhuangxian learned to play simple games.

Yao Zhuangxian's major is mining and metallurgy, but he actively participates in the school's computer interest group and uses his spare time to teach himself programs. In the third grade, with the encouragement of his seniors, Yao Zhuangxian participated in the computer programming competition in Taiwan Province Province for the first time. He didn't succeed because of his lack of experience. Participate in the competition again in the fourth grade and win the fourth place; In the fifth grade, I made persistent efforts and finally won the championship. Almost all of Yao Zhuangxian's five-year technical school life was spent on computer programs. During these five years, he wrote countless small games in the school computer room.

In order to make games, he also wrote a set of drawing software himself. Most other students use computers to do their homework or play games, but Yao Zhuangxian keeps writing games for his classmates to play, but he has little time to play games.

When Daewoo was about to graduate, Yao Zhuangxian took his two shooting games and set foot on the road to find a job in a game company. In the game industry of Taiwan Province Province in the late 1980s, everything was still in its infancy, so it was not easy to find a company willing to develop China games by itself. Yao Zhuangxian sent the work to Daewoo Information, but unfortunately it collided with Daewoo Information's products, but both sides left a good impression.

That year, Daewoo Information just celebrated its second anniversary, and Yao Zhuangxian was the second batch to enter Daewoo Information. In the first six months, although Yao Zhuangxian thought he was a Daewoo information person, he didn't get the salary of Daewoo Information, and he had to earn a commission by selling his works. In the industrial environment at that time, he was likely to be penniless in the game industry. Daewoo Information Company is in Taipei, and Yao lives in Taoyuan County. He can't go to work in the company, he can only work at home.

Monopoly 1989, 20-year-old Yao Zhuangxian gave Daewoo's first "report card"-"Monopoly", which officially knocked on Daewoo's door. Monopoly, which sold for NT$100000, sold 30000 sets in one fell swoop in Taiwan Province Province, which was a remarkable achievement at that time. Then, Yao Zhuangxian completed the production of Monopoly II in 1992, and the strong market reaction further consolidated his position in Daewoo.

199 1 or so, Yao Zhuangxian, the father of Xianjian, officially joined Daewoo after his military service. At this time, Yao Zhuangxian's mood also changed a little. He has an idea: to make a large-scale game. This idea was influenced by Final Fantasy and Xuanyuan Sword 2, and the result of Monopoly 2 was not bad. There are four people in the project team. This is also the germination of the legend of the sword and the chivalrous man.

Li Yongjin, general manager of Daewoo Company, has the attitude that he won't ask too many questions in the first year. A year later,

1July, 995, The Legend of the Sword and the Chivalrous Man was officially released, which had a great influence in the industry.

In July 2000, Daewoo registered Soft Star Technology (Beijing) Co., Ltd. in Beijing, with Yao Zhuangxian as the general manager. At that time, Beijing Soft Star was ambitious. They wanted to be the pioneers of the first generation game research and development in China, so they wanted to lay out everywhere.

With the support of Yao Zhuangxian, Zhang Yijun established Soft Star Technology (Shanghai) Co., Ltd. in Shanghai in 200 1 year. After the release of "Fairy Sword 2", Yao Zhuangxian never participated in the creation and research of Fairy Sword, but devoted his main energy to the project planning and management of Daewoo Beijing Head Office. Shanghai Soft Star is responsible for the development of the series of games called Legend of the Sword and the Chivalrous Man.

In August, 2007, The Legend of the Sword and the Chivalrous Man IV, developed by Shanghai Soft Star, was listed on both sides of the Taiwan Strait simultaneously, and 200,000 sets were sold in one week. But what people didn't expect was that just over a month later, almost all the game R&D backbones of Shanghai Soft Star left and the company was dissolved.

After taking over and letting go for a few years, the R&D task of "Fairy Sword" series returned to Yao Zhuangxian. His desk work doubled-he had to finish two online games in progress, and he had to start organizing the R&D team of The Legend of the Sword and the Chivalrous Man. Stand-alone games and online games are completely different ideas and practices, and the game engines are completely different, which must be completed by two teams respectively. However, since the disintegration of Shanghai Soft Star and the handover of tasks, the recruitment notice for "Wuxian Team" has been posted for a long time, and Yao Zhuangxian hasn't recruited anyone. According to the ability, the research and development work cannot be started.

However, he said firmly that he couldn't let go of the sword. "Because people call me' the father of the sword', there are four big characters hanging here, and the word' Daewoo' is also hung here. I will definitely stick to it. "

The release date of the main work game/version location 1992 065438+ 10 Monopoly II producer17 July 1995 DOS producer, planner, program13 March 1996/kloc-0 Monopoly III producer. Kloc-0/5 Producer and planner of Love Story of the Legend of the Sword and the Chivalrous Man 198 198 Planned August 4, 2003 Producer of Legend of the Sword and the Chivalrous Man 3 June 5438 +20041October 28 Producer: Courtship 2007. August 2007 Producer: 0 19 10 Producer: Fairy Sword Online Producer: July 20 1 Producer: Legend of Fairy Sword and Chivalrous Man 5 Plot Planning 2006 54 38+0 09 02 Legend of Fairy Sword and Chivalrous Man Online Producer 2065 438+02 03 654 38.