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What are the recruitment positions of game companies?

game planning.

first of all, the position of product can be called planning in game companies. The planning department is responsible for all the contents of the game. The soul of a game, the real person who grasps the lifeblood of the game. This is also the most difficult game occupation in China's game industry. Planning often requires both arts and sciences, but few people can actually do it.

Just like a person who has studied mathematics for ten years, you can't expect him to have a solid foundation in writing for ten years. Therefore, people who can plan the game well are all awesome.

Copywriting/Plot Planning: This position is responsible for setting in-game stories, such as plot introduction, level introduction, weapon background story, etc.

level planning: mainly responsible for the game design, map design, etc. For example: What's strange in this copy? What special ability does this monster have? How to fight? What is the reward after the fight?

interface planning: responsible for designing the UI of the game (that is, the interfaces in the game).

system planning: design in-game systems (such as guild system and team warfare system).

game operation.

Game companies are divided into development companies, operation companies and development and operation integration (for example, Tencent and Netease).

Game operation is the process of pushing a game into the market, and through the operation of the product, users can know and understand the actual online operation, and finally become loyal users of the game.

At the same time, through a series of marketing methods, we can increase the number of online users and stimulate consumption growth and profits. This is actually the core position of the game company, because after the product is constructed, it has to be marketed to be successful.

game development.

There are two jobs related to game development, namely, game programs and game arts.

game program: as the name implies, it is what programmers do, which is mainly divided into front-end and back-end. The front end is the interface, and the back end is the writing interface of the whole server.