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What is the number of 20 10 animation graduates?
Talent recruitment is awkward.
"The monthly salary of animation game artists starts from 3,000 yuan, the monthly salary of animation mobile game engineers starts from 4,000 yuan, and the monthly salary of the strong can reach 10,000 yuan ..." At the job fair, such high-paying job advertisements can be seen everywhere. Although there are many applicants, few people really meet the requirements.
"Enterprises are eager for talents, but professionals with strong originality and hands-on ability are really hard to find." At the job fair, many animation companies expressed such feelings. On the one hand, the number of students majoring in animation is increasing rapidly, on the other hand, there is a shortage of professionals in animation enterprises.
This situation is not a case. In Zhejiang, Yantai and other places held the animation talent recruitment meeting, also appeared a similar situation. "Due to the lack of innovative talents with both technology and creativity, many animation works cannot be produced." Mou, the human resources manager of Harbin Intelligent Animation Company, said that enterprises are hungry for talents.
Most of the candidates have college education or above, and their major is related to animation and computer, but the recruitment company is not excited about it. It is understood that many newly graduated college students, although majoring in animation, do not have the professional skills needed by enterprises. Xiao Wang, an animation graduate from a university, walked around the job fair, but didn't submit his resume. "I came to the job fair and found that I didn't master the professional skills that the company wanted." This is Xiao Wang's feeling.
The animation industry is highly mobile, and the company must reserve enough personnel to meet the business needs. At the same time, the technical content and innovation requirements in the animation field are very high. Many enterprises have come up with top-notch creative talents in the animation industry, such as animators, modelers, original painters, splitters, etc., but such talents are rare among candidates.
High-end creative talents are hard to find.
Although people regard the success of the original domestic cartoon Pleasant Goat and Big Big Wolf as a sign of the rapid development of animation industry in China, experts say that the extreme shortage of talents will seriously restrict the development of animation industry in China. According to statistics, there are at least 500 million animation consumers in China, with a huge market space of 654.38+000 billion yuan per year, while the shortage of animation talents in China is as high as one million.
Up to now, more than 400 colleges and universities in China have set up animation majors, 1000 colleges and universities have set up departments involving animation majors, and 1800 colleges and universities have set up art education majors. Under the background of the national policy of vigorously supporting and developing the animation game industry, animation has become a popular choice for college and vocational school students.
"There is a relative surplus of animation production talents and a serious shortage of high-end creative talents. In the final analysis, there is still a lack of compound animation talents who understand both art and technology. " Wenshan Cheng, director of Heilongjiang Fangping Animation Industry Development Base, said.
The animation talents trained in colleges and universities can't effectively connect with animation enterprises, which is the fundamental reason that "enterprises can't recruit talents and animation graduates can't find jobs". Jia, deputy dean of the Animation School of Communication University of China, said that to cultivate outstanding animation talents, we should not only pay attention to the cultivation of theoretical and research abilities, but also cultivate the practical ability of enterprises, so that enterprises can seamlessly connect with talents.
Animation enterprises not only need animation production talents, but also need animation art creation talents, animation film and television talents, and talents who can tell animation stories. However, in the current training of animation talents in China, the professional courses offered by major universities are similar, which will inevitably lead to a surplus of similar talents and an urgent need for talents.
Break through the bottleneck with multi-pronged approach
Since 2006, the animation industry has been strongly supported by the state, and it is called the sunrise industry in 2 1 century. Up to now, the annual demand for animation programs in China is 260,000 minutes, but the actual broadcast volume is only 20,000 minutes. At the same time, in recent years, the animation industry in China has developed rapidly with a growth rate of 40%. With the rapid development of animation industry, the demand for animation talents in China has reached an all-time high.
How to change the shortage of high-end animation talents? Seil Kim, a Korean animation master and the father of "Smurfs", believes that real animation talents should be creative, not only mastering animation production technology, but also having practical operation ability. When setting up animation related majors in colleges and universities, we should pay attention to cultivating students' creative talents and strengthening practical teaching.
At present, some animation companies order and train their own animation talents through school-enterprise cooperation, and conduct irregular training for animation majors through phased internships and overall internships. In 2008 alone, Harbin Animation Base trained more than 1 000 students for Heilongjiang Province, and trained more than 200 teachers for colleges and universities.
Wang Xiaowu, deputy director of China Audio-visual Education Center, believes that the training of animation talents should be started from an early age. In order to break through the bottleneck of the shortage of original animation talents, the "China International Animation Talents Training Plan" jointly implemented by China Audio-visual Education Museum and China Education International Exchange Association has achieved initial results. At present, a training base has been established and relevant teaching materials have been published.
Ms. Yan of Tencent Technology Co., Ltd. said that even if the interview is qualified, the company will retrain new employees, and there are too few talents that can be directly used by enterprises. For this industry, the training of employees is particularly important. (
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