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Will there be 3A masterpieces in China? What is the trend of domestic games?
There are almost no 3A masterpieces in China. Even if there are, they are in the minority. There are three reasons: high cost, lack of acceptance by players and small base. The first reason is high cost and long development time.
It is also a game. The development cost of AAA masterpiece games is quite high. The development costs of some online games will be relatively low. You know, famous AAA masterpieces such as the "Red Dead Redemption" series, "Assassin's Creed" series and other games have development cycles ranging from three to four years to five or six years at most!
Just imagine, it takes four or five years to develop a single-player game, and the production cost is terrifyingly high, and it is not sure whether it will be profitable in the end. In this case, how could domestic manufacturers take the risk?
Even "Gu Jian Qi Tan III", which has a good reputation in China, took five or six years from project establishment to release. An online game can be as fast as one or two years or as slow as three or four years, and it can make quick profits.
In comparison, domestic manufacturers will definitely choose online games. Because the cost is low and development is short. The second reason is that players don’t accept it.
For domestic players, most of them like to play free games. Some games such as AAA masterpieces require payment. When players see the high selling price, they will immediately give up buying the game.
If players do not accept paid games, it means there is no market. Naturally, domestic game manufacturers will not develop games because they are afraid that the games will not be sold. The third reason is the small base.
The player base in China that plays AAA masterpiece games is not large, and more of them are playing recharge mobile games represented by "Honor of Kings". The player base abroad is large, so there is a huge market.
However, the domestic market is dominated by rechargeable free games. The user base is small and the market is low. Even if a AAA masterpiece is developed, sales will be bleak.
So, based on the above reasons, domestic 3A masterpieces will almost never appear. In the future, free recharge games will still dominate the market.
So what do you think about domestic 3A masterpieces?
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