Job Recruitment Website - Ranking of immigration countries - Looking for the names and descriptions of space battleships in various interstellar novels! The more the better~~
Looking for the names and descriptions of space battleships in various interstellar novels! The more the better~~
Standard space battleship types:
Shuttle (small): a short-distance vehicle used between space ports, space stations and the surface of the planet. The shape resembles a modern fighter jet, most of which are Only 1 to 2 people can ride.
Frigate (small): The most basic small combat ship in the interstellar universe. Its advantages are fast flight speed and agile response. It usually plays the role of reconnaissance, warning, escort, or patrolling dangerous areas. The standard crew capacity is 800 to 1,000.
Industrial Ship (Small): A mass-produced space transport ship with no attack power at all. Its flight speed is relatively slow, and its body is also very bulky. The hull is about three times the size of a frigate. It is a standard ship. 100 to 200 employees.
Interceptor ship (medium size): An enhanced version of the small frigate. Its main function is to block the space jump behavior of enemy warships, making it impossible for enemies within the restricted range to escape safely. However, as time went by, interceptor ships became the favorite of interstellar pirates, used to block the trade routes of the Star Road and block the escape route of merchant ships. The standard crew capacity is 3,000 to 5,000.
Assault ship (medium-sized): Known for its fast action and flexible attack, it is a combination of a small frigate and a medium-sized destroyer. It is equipped with ten-meter-thick external armor, which can resist a certain amount of intensive artillery fire and has a high counterattack capability. It performs well and is an all-weather multifunctional battleship. The standard crew capacity is 4,000 to 6,000.
Destroyer (medium): The performance of the destroyer is exactly the opposite of the responsive frigate. The destroyer sacrifices its flexibility to increase its armor thickness and artillery strike capability. Therefore, the ship has a strong hull and intensive artillery fire. It usually performs well on the battlefield. Another characteristic function of the destroyer is mine clearance and mine laying. The standard crew capacity is 5,000 to 8,000.
Interstellar cargo ship (large): Like a giant oil tanker in the universe, it also has no attack power and flies slowly. However, the huge and empty hull space can carry hundreds of small frigates. The internal capacity is equivalent to 100 industrial ships, and the appearance is one-fifth the size of an aircraft carrier. The standard crew capacity is 5,000 to 10,000.
Cruiser (large): The most common large space battleship, which is four to five times the protection, volume and attack capability of the assault ship. The hull performance is very average in all aspects, with nothing remarkable. Advantages, and no outstanding disadvantages. It is an economical, practical and mediocre combat ship, equipped with a large space battleship and a neutral particle flow main gun. The standard crew capacity is 20,000 to 30,000.
Battleship (large): A large space battleship with powerful combat capabilities. When a medium-sized battleship formation is combined together, the energy it can release is very shocking. It is enough to easily turn a giant aircraft carrier, including its attached mixed battleship cluster, into space junk after three main gun salvos. The standard crew capacity is 50,000 to 80,000.
Aircraft carrier (giant): a powerful hive-type battleship equipped with a varying number of frigates, destroyers, assault ships, as well as humanoid mechas, defense satellites, etc. The hull is like a mobile space fortress, capable of attacking enemy ships from any angle with all-round artillery fire. However, due to its own honeycomb, it cannot install the particle main gun that is the signature equipment of large warships. The standard crew capacity is 200,000 to 300,000 people.
Dreadnought (giant): Widely seen as the core flagship of the space fleet, it is the backbone of interstellar wars between countries. It is specially used to attack and destroy space defense structures and overwhelm the opponent's fleet formation in one fell swoop. The terrifyingly powerful high-energy particle flow main gun can sometimes destroy space stations and spaceports and detonate asteroids all at once. Although the Dreadnought-class battleship moves slowly and cumbersomely, like an aircraft carrier, it is a threatening space fortress in its own right. The standard crew capacity is 100,000 to 150,000.
Titan Battleship (Super Giant): With the title of "Beast from Heaven" or "Sunshine Killer", its power goes without saying. Generally, even if all the required construction materials are prepared, it will take more than thirty years to build a Titan-class battleship, regardless of the consumption of manpower, material resources and energy. Its super giant hull has an amazing mass and can even change the tidal phenomenon of the planet. The number currently in service in the three major countries in the entire universe is unknown, the standard crew is unknown, and the minimum operating personnel are unknown.
Standard space battleship specifications:
Small space battleship: standard length is less than 500 meters, width is between 100 meters and 200 meters.
Medium-sized space battleship: the standard length is between 500 meters and 2000 meters, and the width is between 200 meters and 800 meters.
Large space battleship: the standard length is between 2000 meters and 5000 meters, and the width is between 800 meters and 2000 meters.
Giant space battleship: the standard length is between 5,000 meters and 10,000 meters, and the width is between 2,000 meters and 4,000 meters.
Super giant space battleship: The theoretical length exceeds 20,000 meters and the width exceeds 8,000 meters. There are no restrictions on specific specifications.
------------------Selected from "Starry Sky Warring States" by Luo Tuo Qingshan
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The more classic combination 1
The most beautiful battleship combination in the first round of testing
Big ship LV9 + 10 engines + collision angle + armor
p>According to the explanation of the collision angle, damage and durability are linked to speed. Compared with the fragile armor of high-speed battleships, the high durability and large capacity of large ships are obviously more popular.
Advantages
1. High durability and high damage. Although the angle of impact is not the strongest and the range is not large, it still has medium-to-high lethality
2. Cheap and compared to high-tech guidance , directed energy, ballistics, etc., the impact angle that does not require anything is super cheap in terms of technology and production cost
3. The construction time, compared to the fully loaded weapons, only takes up 1 of the equipment The collision angle will save a lot of production time
4. Low consumption, the collision angle does not consume H3, which makes the collision angle ship like a god and can fight ten battles in one night
Disadvantages
1. Generally people do not choose to install fire control radar, so it is a headache when facing high-avoidance warships
2. There is no long-distance combat capability, and once surrounded by cannon fodder, it is easy to be attacked by the enemy from a long distance
p>
3. The ability to attack planets is super low. If the number is not large and there are no other weapons and warships to cooperate, you will be depressed when attacking planets
Classic combination 2
< p>Blitz equipment appearing in the first round of testingHigh-speed battleship + 10 engines + ram angle + shield or armor
High-speed battleship + 10 engines + storage compartment + anti-planetary weapons + Shield or armor
The combination of these two warships can achieve a terrifying speed with a jump time of less than 30. Generally, national defense exists in the peripheral structure. Once a hole is opened, this kind of fleet can drive straight in and quickly Disintegrate countless galaxies.
Advantages
1. Mythical jump speed. The propulsion system of my LV6 high-speed battleship LV2 can already make the fleet jump time as low as 29 minutes. If it is Top battleships, top engines are estimated to be able to reach 20 points in speed
2. Equivalent to some advantages of a large collision angle, such as low consumption, low cost, fast construction time, etc.
3. Yes The equipment of planetary weapons and storage cabins eliminates the need for the fleet to separately equip transport and other attack fleets, so the theory of blitzkrieg can be realized
Disadvantages
1. The durability and space of high speed are obviously not as good as those of large ones Battleships, so when facing the opponent's main battleship, there will be a lot of losses
2. Due to the ultra-high propulsion speed, supply is impossible, because no colonial ship can catch up... .(So it is necessary to have a reasonable strategic layout)
3. The commander needs to continue fighting as much as possible. Once you take a rest, you will be easily surrounded and suppressed within the enemy
4. It requires a certain amount of reasoning ability and RP, and the attack route should be as erratic as possible, and try to avoid the star system that may be the opponent's production base, otherwise it will basically be over if you run into it
A more classic combination 3
< p>Batched low-level battleships combined with high-priced long-range weaponsThis extreme configuration is actually not worth commenting on. As long as your initiative is high enough, the enemy will be able to bear it if you attack first, but you need other melee combatants. Battleships cooperate, otherwise you can see fireworks when being counterattacked
A more classic combination 4
Cannon fodder masterpiece
Low-level battleships + collision angle (and no Armed type) + 1 engine
There is still nothing to comment on. The corner type can be used as cannon fodder and consume the enemy, but there are problems with hit and kill. The unarmed cannon fodder can effectively block the enemy's movement. Cannon fodder is generally 3 Three layout methods, single cannon fodder grouping, 3 cannon fodder diagonal grouping, 9 cannon fodder full grouping, mainly designed for whether there are facial damage weapons
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