Job Recruitment Website - Ranking of immigration countries - Civilization 5: a new civilization in a brave new world

Civilization 5: a new civilization in a brave new world

Assyrian civilization

Assyria

Leader: Ashgabat

Special ability-Jubao: Stealing a technology from every occupied city (it only takes effect once for each city, and the city obtained by the transaction is invalid)

Special unit-siege tower, a melee unit, replaces the catapult. When units near it attack cities, their attack power will increase.

A special building-the Royal Library, which replaces the library, provides a masterpiece slot. When the masterpiece is put into the slot, the experience of the unit is additionally increased.

Brazilian civilization

Brazil

Leader: Pedro II

Special ability-carnival: replacing the ordinary golden age, during which +50% great artists, great writers and great musicians produced speed, and the tourism output doubled.

Special unit-overseas troop transfer, each victory accelerates the golden age (carnival) meters (the cumulative speed of victory in enemy territory doubles)

Special facilities-Sequoia Forest Farm, can only be built in the jungle plot, +2 gold, after learning acoustics +2 culture.

Indonesian civilization

Indonesia

Leader: Gaya Mada (General Elephant)

Special Ability-Spice Islands: The first three non-capital cities in other continents will each receive two special luxury resources, and these three cities will not be destroyed.

Special unit-Malay Dagger: Replaced the swordsman and got a "completely random" promotion after the first battle.

Special building-Buddhist temple: instead of gardens, increase the number of belief points according to the number of religions spread in the city.

Moroccan civilization

Morocco

Leader: Ahmad al Mansur

Special ability-African gateway: get +3 money and+1 culture from every international trade route leading to other civilizations or polis; Every trade route to Morocco gets +2 extra money.

Special unit-Berber cavalry: instead of modern cavalry, it has combat power bonus with Morocco in desert plot.

Special facilities-old castle: it can only be built on desert plots; Desert plot+1 food,+1 productivity,+1 money, and bring the same 50% defense bonus as the fortress. It must be established in Morocco.

Polish civilization

Poland

Leader: Casimir III

Special ability-unity and cooperation: every time you enter a new era, you get a free social policy.

Special forces-wing cavalry, replacing lancers; Defeat the enemy.

Special building-Duke's stables, replacement stables,+15% production capacity, newly established riding units+15 experience, and+1 gold+1 production capacity for each ranch.

Portuguese civilization

Portugal

Leader: Maria I

Special ability-exclusive sea area: in international business, the monetary benefits brought by resource diversity double.

Special unit-Calaque sailboat: instead of light sailboat, you can exchange money and experience by selling exotic items abroad (each unit can only use it once)

Special facilities-commercial station: built in the city-state, so that you can enjoy the resources of the city-state, no matter the relationship is good or bad. If you are allied with the polis, you can get twice the resources and provide a defense bonus.

Zulu civilization

Formerly Zulu Kingdom)

Leader: Sharjah

Special ability-(name unknown): melee units-50% maintenance fee, all units +25% experience gain.

Special forces-Zulu warrior: instead of rifleman, you can attack the enemy from a long distance before a short-range attack.

Special building-special training barracks: instead of barracks, in addition to the general functions of barracks, it provides special promotion for melee units.

Shosani

shoshoni

Leader: Bo Cartelot's special ability-(vast territory): The newly established city gained 15 square territory. Military units gain 15% combat effectiveness bonus in the field. The warrior who started the game was replaced by a pathfinder. Special Unit-Pathfinder: Replacing Scouts. 8 combat power, consuming 30 production capacity. You can choose the ancient relics reward, each kind of relics reward can only be selected once, and you can choose the relics reward again after 3 relics. Become a compound archer when upgrading. Comanche cavalry, a special unit, replaced the modern cavalry. 5 move and consume 134 production capacity, which is faster and cheaper than ordinary cavalry.

Venice

Venice

Leader: Enrico Dandolo's special skills-supreme * * * and: unable to build immigrants and annex occupied cities. The number of commercial routes that can be established is doubled. After studying optical technology, he immediately got a merchant in Venice. You can buy it at Puppet City. The policy of autonomy became the acquisition of a Venetian businessman. Special Unit-Merchant of Venice: Replacing Big Businessmen and Immigrants. Have the extra skills to spend money to turn the polis into a puppet city. Special unit-Venice Battleship: Not oars and sails. Consume 73 capacity. Compared with ordinary paddle sails, +2 combat power +3 long-range combat power. Can carry out melee attacks. France's special ability has become a glorious city: the effect of art collocation in the capital has doubled.

France adds special building regulations for national wineries.

Arabia's special ability has become a desert boat: the transmission distance of commercial routes has increased by 50%, the religious pressure on commercial routes has doubled, and the oil reserves have doubled.

Germany increases special construction industry associations.

Increase the trade route system, trade routes can be carried out with other civilizations and city-States, and food and production capacity can be transported in this civilized city (provided)

Increase the world parliamentary system

Cultural victory has changed the way of victory.