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Introduction of Critical Hit Flow in the Regression of Simple Sketch

In the game of stick figure regression, many different schools of play can be formed through skill collocation, and many critics are still unclear about the way of play. Let me introduce you to the crit stream of stick figure regression. Interested friends come and have a look.

The crit stream gameplay in The Return of the Stick Figure introduces the core skills: crit, critical strike, combo and murder.

Skill Name: Critical Strike

Skill introduction: Critical Hit Probability+10%

Skill Name: Critical Strike

Skill Introduction: Critical Hit Probability +5%

Skill name: murder

Skill introduction: Each attack increases the damage by 0.5% and deepens. When you jump back, it will be cleared and accumulated again.

Skill name: combo

Skill introduction: The attack will cause an additional 50% damage of 1 time.

Auxiliary skill selection: The more battles, the braver and faster the attack speed.

Skill name: The more you fight, the braver you become.

Skill introduction: each attack increases the attack power by 1%, and it will be reset and re-accumulated when hit.

Skill name: fearless

Skill introduction: when attacked, the layer that becomes more and more brave changes from zero to half.

Skill name: Attack speed increases rapidly.

Skill introduction: attack speed increased by 30%

Matching effect:

The main core of the whole crit stream is the improvement of attack speed and the high damage of crit, which can meet the knife crit pursued by this game.

In terms of skills, crit can improve the crit rate. With the increase of attack speed and the surge of attack speed, it can produce crit effect many times. The more you play, the more you kill, the more you combo, and each attack can gradually increase the damage.

Crit stream looks at ordinary attacks, so the superposition of attack speed and damage can make us brush boss faster, cause higher damage, and ensure that the more frustrated and brave layers are fearless.