Job Recruitment Website - Immigration policy - How to add potential points and skill points to the adventure island knife flying? How to upgrade? Give 200 points if it's good.
How to add potential points and skill points to the adventure island knife flying? How to upgrade? Give 200 points if it's good.
Round 2 (Knight): Company 6 (Rotary Chop)-Full Fast Knife-Full Precision Knife-Full Speed-Full Stealing Skill-Abandoning Residual Points-Plus Recovery Skill.
The third round-(Lonely Knight) wants to upgrade quickly ... first add separation skills, full of fallen leaves, full of money collection skills, full of money shields, full of enhanced shields, full of money bombing, full of remaining points and transformation skills.
Turn 4-Grand Theft Auto Adventure Island Warrior -20 weapons with venom-full of troubles-full of ninja ambush-full of fake actions-full of warrior will-1 minute (currently only 1 minute can be added), and a double click-full of smoke bombs-full of assassination-full of.
Upgrade from 1 to 2 1, and find someone to take or upgrade yourself, or to do tasks and send experience on holidays and other festivals! !
2 1 30 abandon the team task! ! 30 to 5 1 party, no need to buy a bottle of medicine! ! ! 5 1 to 70 team tasks in the sky! ! I won't practice here, you can find your own way in the future! !
:: Explanation of suspicious skills
Focus: Increase hit by 20 and avoid by 20 after training. It had some use in the early days. It's almost useless after level 70. People with more money can consider washing and filling invisibility.
Curse: I think it's rubbish skill.
Invisibility: lasts for 200 seconds after full practice. That is, under the action of lightness skill, keep moving at 140, jump at 120, and advance invisibly. You can't drink medicine or use skills when you are invisible. Press the "Normal Attack" key to cancel the effect.
Hard throw: 50% chance to hit 200% attack. Effective for all attack skills of standard people. This is a very strong skill. It is its appearance that makes Biao Xia attack from time to time and make a strong high attack, which is surprising.
Sucking life: the only skill in all professions except priests that can actively return blood. After full training, the attack power is 160%, and 60% of the attack times are absorbed, but the maximum blood sucking amount cannot exceed 50% of HP. (There are three restrictions). For example, if you hit a monster with a bloodsucking mark and damage 1000 (no power), then you can increase yourself by 600HP. But if the number of monsters is 2000 (power), then theoretically you can increase the HP of 1200, but if your own HP does not reach 2400, you can't absorb the HP of 1200, only half of it. That is to say, in the state of only 1 drop of blood, if you want to replenish blood, you must do it twice even if it is level 200. After 80, you will lose a blood-sucking mark at the same time, and there is a considerable chance to suck half of HP at one time (why? Highly aggressive. . . )
Proficient in medical skills: after training, the recovery amount increased to 150% when using recovery drugs. The use time of auxiliary effect potion was extended to 150%. When it is full, drinking roasted steamed fish will increase 1.500 HP, and drinking mineral water will increase 1.200 MP, whereas drinking attack potion for 1.80 seconds will increase by 270 seconds. But it will not increase the attack effect of 5 to 7.5!
The appearance of this skill, coupled with the blood-sucking marker, once again reduces the number of drugs that the marker needs to carry in the consumption window.
Shadow netting: the success rate of catching monsters after practice is 80%. You can catch six monsters at the same time. The binding time is 8 seconds. After successful capture, the monster will lose 1/40 blood. Practical position: You stand on a platform, and suddenly a group of big monsters (more than 2) and a shadow net are drawn, and the monsters don't move, then quickly solve the nearest monster, then solve the one a little farther away, and so on. Until it is completely eliminated. Why do some people say this is a chicken rib skill? The reason is that the existing monsters (except BOSS), only fire dogs can pose a threat to high-level standard people, while other white wolves, Beibei, bull and so on have been cut down like vegetables. However, there is a small platform in the fire dog cave that can be attacked by standard people to avoid direct contact with the fire dog. It is conceivable that once there is no such small platform, it is very dangerous for Biao Xia to be in the fire dog. It is conceivable that if a monster similar to or even more powerful than a fire dog appears in the future, there is no safe place for standard people to attack. What should we do? At this time, the shadow network will certainly play its important role-brush monsters, several big monsters appear, and the standard person will die after being touched for 2 or 3 times. And that place is so big, no matter how you jump in the second stage, it's always strange. What should I do? A shadow net, unfamiliar around, quickly adjust the position, attack, must be a single attack! Shadow net group attack effect is gone. So what I mean is: shadow net-a safety skill that allows standard people to fight one another forever!
Throw money: if you can't get away from it after practice, throw 340-800 money at a time. Double the opening and closing expenses, that is, 680- 1600 at a time. The skill attack power is unknown. Actual combat effect: 3000+ 1500, 5000+2500, 7000+3500 are all commonly used numbers. At the same time, there is a 10% chance to hit an attack that increases by 50%, which is 12000+6000. Total * * * damage is close to 20000. However, the characteristic of this skill is that no matter how you change to better equipment, no matter how high your level is 50 or 100, your strength will not increase from the day you practice. Therefore, before the level of 100, it is quite powerful to invest all the money. After 120, with better equipment, the average attack is not as good as double flight. The emergence of this skill makes the standard people with low level (less than 100) have a strong attack, and at the same time, they don't have to return immediately after the limited standard of the consumption window is used up, so they can invest money urgently according to things. The only function of throwing money in the later period is to fight Zakun, a BOSS with super defense. Besides, the underworld might as well fly together.
Big flying target: attack 180%, hit 6 monsters, and attack in a straight line. It is also very easy to use after skilled operation.
Level 2 jump: After full training, the jump distance is twice that of 1 level 2 jump. Consumption 13 blue. The jumping distance is 1/2 screen, which is slightly closer than the attack of a threesome. This skill is the envy of other professions.
* Luck is very important.
What is the strongest skill of Biao Xia? Is it a shadow avatar? Is it throwing money? Is it a second jump? Please see:
Double flight, attack 150%. Bloodsucking mark, attack 160%. Big flying target, attack 180%. From the data, it is explained that the attack of double-flying single target should be lower than that of blood-sucking target and big target. However, in actual combat, it is found that the number of double-flying single-flag is far less than that of bloodsucking and big-flag. For example, flying together can be 5000+5000+2500+2500. A single bid of 5000. Then the number of blood-sucking targets not only did not exceed 5000, but even did not reach 4000, about 3800. The same is true of the big standard. It should be said that the attack of 180% is obviously higher than that of the double-flying single target, but in fact, if the double-flying single target is 5000, the big target is only less than 4200.
What causes the attack of double flying single target 150% to be higher than that of bloodsucking and big target? The answer is luck.
Please pay attention to the explanation of double flight: attack power 150%, and attack power increases with the increase of LUK value.
That is to say, in the back, with more and more luck, in addition to their own attack power, flying together also has luck bonus, or luck correction effect. . This skill can be said to be the only one in all professions that can improve its own attributes and attack power. In other professions, because the attack skills are all practiced, the power can only be improved by upgrading your own level, changing equipment, adding professional attributes and then attacking. There is only one threesome, and under the condition that the attack power remains unchanged, it is surprising to count the bonus of one's own luck again. This is also an important reason why the two-way attack is getting stronger and stronger in the later period, which completely surpasses the throwing of money. Therefore, luck is indispensable! Flying together-a powerful skill full of infinite surprises and promising prospects.
* operation and keyboard settings
Now there are more people playing table chivalry, and there are more rich people playing table chivalry, and more than 20 stalls are thrown everywhere. However, blindly following the trend and not understanding the standard man led to technical rubbish and lost the face of the standard man.
The operation of Table Man is very complicated, and there are many skills that can be used at any time, and the attack mode is mainly the combination of attack skills and key skipping, which determines that the attack skills must be placed near the key skipping, which also leads to a great problem in keyboard setting. Many people have unreasonable keyboard settings, which is quite inconvenient to play. (Of course, it is also related to your own mind and feelings). That is to say, there are four attack skills that need to be placed near the jump key: threesome, bloodsucking mark, throwing money and big mark. If you set the ALT key as the jump key according to the original setting, then your only choice is to focus on the ALT jump key and put the four attack skills on the CTRL, SHIFT, x and c keys. Z key or pick items. This is the gesture when using CTRL and SHIFT keys (index finger ALT, middle finger SHIFT, ring finger CTRL). Switch gestures (thumb ALT, index finger x, c) when attacking skills with x and c keys.
In short, the four attack skills should be placed in adjacent positions near the jump. Other auxiliary skills with duration can be arranged on some adjacent keys for easy addition. I don't recommend setting the attack skill key on the six keys of INSERT, DEL, HOME, en, PU and PD, because it can't play the role of jumping and attacking at all, and it conflicts with the direction keys.
A standard man who really operates by himself must basically reach level 60 before he can master all kinds of operations skillfully.
Attack mode of attack key combined with jump key (from shallow to deep):
1, jump to the highest place to make an offer and attack the farthest monster. Basically, everyone who has just played Table Man is like this. It is also the lowest-tech attack method.
2, jump up and press the attack key at the same time, and the mark will attack the dwarf monsters around you from the soles of your feet. This technology is generally at the level of 10+20 (I mean to explore it by myself).
Jump to the right, turn left when taking off, and then press the attack key. The character's face is facing left, but the jumping direction is right, and a mark is issued to attack the monster in the distance (this attack method is 1). It's hard to master.
4. Jump to the right, turn left when taking off, and press the attack key at the same time. The character's face is facing left and the jumping direction is right. Send a mark from the sole of your foot to attack the nearby dwarf (this attack method is 2). The most difficult to master.
Experience in using two-stage jump:
It's really cool to jump in the second stage of all-round jumping, but do you feel that sometimes the jumping distance is too far, but it's not easy to master, and it's easy to jump into the monster pile and ask for trouble? The two-stage jump mode is also divided into the following types:
1, take off in the same place, press the second jump to jump to the highest point.
2. Take off in a certain direction and jump in two stages on the way up.
1 and 2 have exactly the same landing point. The difference is that 1 is more suitable for high jump. That is to say, when jumping high, 1 is easier to reach the target than the second one. But 2 is smoother and more beautiful.
3. The figure faces the right, but the jumping direction is the left. That is, jumping left and right. Beautiful, the effect is equal to 2.
4, the character faces right, the right jump direction key is changed to left, the character faces left, and the jump direction is right, but the jump distance is only half of usual! That is to say, after using this method, there is only the effect distance of 1 level two jumps! This method is difficult to master. Once mastered, it is very convenient. When there is a big monster in the distance and there are big monsters around, this method can just jump between two monsters and avoid hitting the big monster in the distance (because the second stage of class will be unbearable to jump on the big monster in the distance, which will bring inconvenience).
* Equipment items
Equipment is hardware, and only good equipment can enjoy Fei Biao's real high attack power. Why do some people on the forum complain that Biaofei is bitter and Biaofei attacks low? Apart from technical reasons, a large part is equipment. Rich people play table chivalry more, which also raises the Fei Biao market.
Of all the physics classes, the one that increases 1 point for weapon attacks and brings the biggest increase in actual damage to monsters is Fei Biao!
Double flight, 150%, twice is 300%. Because there is a 50% chance to play well, it can be seen that I will play 600% this time and 300% next time. The strength range of threesome becomes: 450%-900%. At the same time, there is a luck bonus! Which occupation's attack power is calculated like this? Therefore, the equipment of flying target is very important, and it is also the most effective way to increase attacks.
There are many copies now, except for labels, weapons, gloves and cloaks, which are in great demand. The prices in different districts are different, and the actual situation is different. I won't say what the specific attributes are:
Equipment necessary to ensure 1: gloves and gloves.
The second necessary equipment: a good standard for a backpack.
The third necessary equipment: cloak, clothes, trousers and hat.
These three levels cannot be disturbed. If your funds are limited, never go beyond 1 to pursue 2,3. This is a necessary step if you want to choose the equipment that suits you with limited funds. You can't say there are two gears in your backpack, but you are using G47 gloves. You can't say that your cloak is 10 and your clothes are 6, but you don't even have a G 10 glove.
In addition, leveling must drink attack potion, the minimum requirement. I've seen more than one man who doesn't drink attack potion in his eighties and nineties. Without this consciousness! The concept of attack plus five is that your gloves immediately change from G50 to G55. . . . There is a big gap, which seems to be nothing, but there must be a gap in use. Rich people drinking dragon blood, especially proficient in medical skills, can increase the time of dragon blood from 5 minutes to 7.5 minutes. I am used to it. The actual attack increased by Dragon Blood is 8.
Attachment: An alternative way for Biao Xia to improve his luck. The equipment is as follows (not recommended for the poor):
Min 10 cloak, Min 2' s 60-level hat, Agile 20' s sauna suit, Min 9' s snow shoes, 70-level G 10 gloves, boxing more than 50 lightning flashes. Why is it a class 60 hat and a class 70 G 10 glove? Put an end to level 80 equipment, because there is not much luck in upgrading level 80 equipment. Defense is rubbish. With such a set of equipment, you only need to stay agile at 1 10 to catch lightning. Moreover, this equipment has added 4 1 agility, which means that the agility itself only needs to be added to 79. What is your own agility now? /kloc-more than 0/20. Spend tens of RMB to wash your sensitivity to 79. Wear such equipment. More points and luck. So the attack power of a threesome. . . . . Hehe, I can only say BT. He is definitely a master among the standard people at the same level. The premise is that there are enough RMB and adventure coins. At the same time, be mentally prepared: after the gloves of grade 90 come out, they should be washed again. . . .
* cleaning MP and HP
Lack of blood is a pain in my heart. How to improve my HP? There is only one way to wash it except the head loss of physical quantity. If you have never washed some, the following will happen after you buy some washing cards:
For the card before 10, MP can be deducted continuously and added to HP (add a little more HP blood of 16).
The next 2 or 3 points can continue to be deducted from MP, which can not be added to HP, but can be added to luck!
Keep washing? Sorry, MP point is gray. It won't wash off.
At this time, there is another washing method. As long as you get 5 ability points after upgrading, don't add them yet. Go to the mall to buy a washing card. Ready, use the ability to add 1 to HP! There are four points left. At this time, when you click on the card, you will encounter two situations: 1, the MP column that was already gray, because you added a little to HP, it actually lit up again. What are you waiting for besides surprises? Luck plus MP wash! (Why add luck? Because you just added HP to 1, you should have added 5 points of luck, and now of course you have to make up your luck. The process is to add HP to your ability point first, and then wash MP to make up for your luck. 2. You have added 1 to HP, and MP has not been opened yet. This is the failure of washing. You can only use that card to wash off the newly added HP, honestly make up your luck and wait for the next opportunity. But I want to say that increasing 1 blood volume will increase 16 blood volume, and reducing 1 blood volume will reduce 20 blood volume. It is equivalent to losing four points. Do it yourself
It is not recommended to use it every 1 level, but it is better to use 1 level 2-3. Because at that time, your grades were high and your MP increased. You can wash it again. Otherwise, it's futile. First of all, Biao Xia is an expensive profession, with average attack power and slow magic recovery. Although the equipment is cheap, the price of various targets far exceeds one piece or a set of equipment. Therefore, it is obviously impossible to practice good manners well and quickly without strong economic backing. It is recommended to have a large size before practicing the standard, and the price is above 500W W (of course, you can't practice without money. You can practice slowly at most, and the equipment is poor. )
Leveling article
1~ 10: At this time, our future big bidder is in the novice stage without occupation and skills. It is recommended that players spend this stage in the novice village, although it may be boring. However, once out of the novice village, it is difficult to find a cow's nest with fewer people and faster refreshing speed. Of course, if you are really bored, you can save enough 150 yuan to go to Treasure Island by boat. The first floor of Treasure Island Shooter Training (the left side of Shooter Village) is very suitable for players below 10 level to practice alone. There are a large number of scalpers, and the refreshing speed is very fast. The only drawback is that the number of people has correspondingly increased. At the same time, it may be your first contact with the concept of "grabbing monsters" on the adventure island. If there are many people here, don't like to grab monsters or the machine is not smooth (training is very card), you can also choose to go to the first floor of Lin Damu No.1 (two squares to the left of the magic jungle). There are many cows with green nests and a little green water mixed in them. Generally, few players often practice on the first floor. Although green nest cattle are the weakest and least experienced of all nest cattle, they are the most cost-effective, so if there are enough, they are not slower than killing blue and red nest cattle.
10~20: the flash at this stage is more painful, and the attack power is weaker than other professional players at the same level. If you can continue to fight the cows, that's fine with me. If you want to rise fast, you can go to the top floors of Lin Damu No.1 to practice the Green Water Spirit. If you use double flying to attack, it is basically one at a time, which is very efficient. Green water elves can also explode: purple minerals, sapphires, 10 two-handed axes, 15 guns, 15 mage gloves, 15 mage shoes and other equipment are subsidized for home use.
Level 20~30: it's level 20, and it's only level 20 for the double fly chop. At this time, if you are lucky, the attack power is not low. Players can completely change places for training, starting from Shooter Training III (the third map on the left of Shooter Village). The monsters here include Green Water Elf, Flower Magic Mushroom, Tree Demon, Green Magic Mushroom and Blue Nest Cow (very few). From here on, players need to insist on giving up using ordinary attack leveling. According to the author's experience, the attack power of shuangfei chop is at least four times that of ordinary attack. Although I spent a little money, I actually made more money by adhering to the principle that the more I played, the more I earned. 15 after changing equipment, you should have the strength to kill a green or thorn mushroom with a double fly chop at 1~2. At this time, if you don't want to lose money, you can continue to train in Sagittarius, but if you want to rise quickly, you have to move to the tree hole in the northern part of the magic forest. There are mainly thorn mushrooms and green mushrooms, and a small amount of green water is mixed in the lower layer. The whole tree hole can be divided into four flat areas, the top is mainly the thorn mushroom, the middle and upper part is the mixed area, the middle is mainly the green mushroom, and the bottom is sandwiched with some green water essence. From here, I want to introduce the concept of monster refresh rate: the refresh rate of a map depends on the total number of monsters in the map itself, and the most important factor is the player who kills monsters in the map. For example, we just divided the tree hole into four leveling areas, but it doesn't mean that the more leveling in this map, the faster the strange brush will be. Only when these four areas kill monsters at the same speed can the peak of refresh rate be maintained. If there are three areas where wizards are killing monsters (there is no denying that wizards of level 20~30 are the strongest in all classes at the same level), and the other area is a warrior who does not use skills, then the overall speed of the map will slow down. Of course, the refresh rate is not as fast as possible, as long as it suits your own frequency. It is suggested that players change a few lines before leveling and choose the refresh rate that suits them best. Anyway, because tree holes are mainly composed of thorn mushrooms and green mushrooms, it is necessary to study their characteristics: the magical defense of thorn mushroom blood 300 is lower than the physical defense, and the physical defense of green mushroom blood 250 is lower than the magical defense. Because table man is also a physical attack, so try to choose the middle and upper-middle areas with the most green mushrooms. Level 25, generally you can solve a green magic mushroom by flying together! The two kinds of magic mushrooms mainly explode: topaz, bronze, jadeite, 30-grade lithium ore halberd, 35-grade machete, 40-grade double halberd, 35-grade men's bow suit, trousers cap, 35-grade green star magic hat, 30-grade orange clown hat, pot cover (the ultimate shield of mage and sword man), 25-grade men's and women's bow suit and 40-grade red and blue pirate headscarf. In short, there are many good things.
Level 30~45: It's time for the Chivalrous Man to come to a hard time at this stage, and his skill and attack power can be on an equal footing with all classes at the same level. At level 35, you can even surpass the wizards at the same level. Because the attack power is greatly increased, you can go to the place of fire 1~3 for training. The main monsters there are the fire pig (our main target) and the black axe demon, and there are several monkeys in the fire land. At level 30, you can probably kill a fire pig with three threesomes. The black axe demon probably needs to fly twice, and monkeys are rare, so we won't discuss it. At level 40, you can basically kill fire pigs in two flights and black axe and wood demon in one flight. If you have confidence in your own strength and strong financial resources, I suggest you go to the abandoned subway in the B2 task of the subway to kill ghosts, and stand on the far right outside the carriage without picking up anything to kill ghosts. At level 45, it was basically two strokes. However, because B2 is not only crowded, but also well equipped, it is recommended not to go to B2 for training, unless it is between 3~ 10 in the morning, otherwise it will take a lot of effort to climb up and be robbed, and it will waste training time. Because I didn't go to B2, the explosion there was not very detailed. Let's talk about the items that exploded in the fire place: diamonds, garnet, steel, 33-level black, blue and red holy skirts, 40-level women's trousers, gyroscopes, glass shoes, 35-level men's bow hats, 30-level black clown hats, 33-level black magic robes, 45-level village demon knives, rotating marks, 40-level archer hats, 35-level green snake knives and 35-level women's battles.
I haven't summarized it after passing level 45, so I'll make it up later.
Skill experience article
Because the melee attack of Biao Xia will become a hammer, and you can't bounce off the melee monster like an archer, you have three choices when the monster approaches: First, when you face a slow monster or have learned lightness skill, you can choose to attack back. Second, when you meet a lot of fast monsters, you can choose to jump backwards in the air and turn around and miss the mark (I think marking people is the coolest action, but it's a bit difficult and feels like gymnastics). Third, when you encounter a small number of monsters, you can skip the monsters head-on and turn around and bid. The action of puma is the most beautiful when attacking. Because of frequent operation, it is easier to concentrate and improve efficiency. Flash has a skill called invisibility. If there are dead spots on some maps, you can attack all monsters first, and then lead them. At this time, the monsters are still staring at you, but they can't hit you. You lead them to a dead end and torture them to death easily. After Table Man 2 turns, there is also the skill of sucking blood. But because the attack power of this skill is not high, if you use it to replace the blood bottle before level 50, it will save some money (only in theory), but it will seriously reduce the training efficiency. Please use it with caution.
Skill article
1 rpm: (in sequence) 10 level double flying chop, level 3 accuracy, level 8 remote marking, level 20 double flying chop, level 3 curse, 10 level stealth.
10 level double flight first ensures the leveling speed, and level 3 accuracy is for level 8 remote control. As for the role of remote, I naturally need not say more. Then make up the 20-level double fly chop to further improve the attack power. The 3-level curse is to make it invisible. 10 stealth is generally enough.
Round 2: 19 accurate mark, 30 power mark, 10 acceleration mark, 20 lightness skill, 3 recovery, 1 blood sucking, 19 acceleration mark, 30 blood sucking.
Add a little precision mark after changing jobs at level 30, because the precision mark at level 1 provides 15% proficiency, and the higher the proficiency, the higher the attack lower limit. Then the accuracy standard is added to 19, and the proficiency reaches 60%. Why not increase it to 20? Because the accuracy of level 20 is only more than that of level 19 10. The 30-level strength standard can increase the theoretical attack power of the standard person to 450% (150% * 200%+150%). 10 acceleration standard is also to improve the efficiency of training, but it is not necessary to fill it up first, because it will only increase time and reduce consumption. Level 20 Lightness Skill adds up to increase the efficiency of leveling. The third level recovery is blood drawing, and 1 level blood is basically enough. Then, 19 steps are accelerated. Because there are not enough skill points, it is only added to 19. Finally, 30 levels of blood are full, and full levels of blood can reflect the practical value of blood sucking.
Equipment items
Flash equipment is the easiest to get in the four classes. 10 to 60 equipment can be easily bought, and the price is low (close to the reserve price). The materials for making gloves and gloves are also very simple, and precious minerals such as gold, navy blue and black crystal are basically not needed, and only some ordinary steel and bronze are basically used, so it is easy to buy or hit. However, I don't recommend that players change their equipment every 5 levels. For example, level 8 equipment can use 15. If you are not very rich at level 20, just change your gloves. After level 25, you need to change your equipment every level 5, because the more you face advanced monsters, the more important it is. In addition, it is recommended to wear a sauna suit when Table Man is in Level 30, because Table Man mainly uses high evasion to reduce injury, so the evasion of sauna suit+10 is enough to make up for its lack of defense.
The mark is the life of an assassin. Without standard people, there is no attack power (don't expect the attack power of standard people with short knives to be poor). There are many kinds of targets, with attack power ranging from 17~27, and each * * * is divided into 6 grades. Each file basically has 1~2 standards. The price has increased geometrically. Let me introduce it to you:
Name of attack power, source of supply and market price (fluctuation)
15 haixingbiao main equipment store 500 500
17 Swing Standard Fire Pig 500 1W
17 Snowball Monkey 500 15000
19 Black Sword Ghost 700 4W
19 Gyro Black Axe Wood Demon 800 3W
2 1 Snow Label Enhanced Tyrannosaurus Rex 500 10W
2 1 ice drill cyclops 800 15W+
23 Black thorn and dark stone man, strange cat 1000 35W+
25 yuan Standard Fire Dragon 1000 70W
25 Black Toothed Brown Snow Wolf Unknown 100W+
27-stall label Magic Mushroom King, Moon Cow, Werewolf 800 160W+
Use starfish before level 20. If you have money, you can change a few gyroscopes or black sharp blades for level 25. At level 30 ~35, you can start collecting ice diamonds ~ at level 45, you will feel embarrassed if you don't have a money label. As for black teeth, there are few full-service teeth in the whole area. If you are lucky enough to receive it, don't forget to show it to me ~ I have everything except black teeth, but it doesn't rule out that there will be better constellations in the sky in the future, but the best constellation in Treasure Island is definitely the money constellation ~
Abstract article
Well, my heroic experience is over. My ID: Angry Nipple QQ:11449316 (not commonly used). If you want to see me and I'm not here, you can find my wife: an angel in my dream. I know there are many shortcomings and mistakes here, and I hope you can give me more advice. Besides, I don't know much about the technology of standard people. After all, not everyone can read Japanese. I hope someone can definitely come in and post it.
Characters generally have a fixed pattern, that is, four strengths and four wits, which are generally allocated according to this. Forced flight doesn't matter, forced flight is also possible, and it is best to have high initial strength when forced flight, because there will be a little more blood, about 20 HP more than 1 strength.
I want to get out of the novice village as soon as possible, but I can't get extra points. For Flash, it is nothing more than agility. Want to get out of the novice village quickly? Let's improve our agility while practicing. It seems to be 5: 00 AP plus 2 points upper limit, 1 point lower limit. Quan Min's words are probably 10, which is generally within 7. It is suggested that the mushroom cover and snail shell be replaced with short knives, because the knives need 12.
Flash's bonus points are different from the 10 level, which is divided into poor bonus points and rich bonus points, but in the end, all roads lead to the same goal, and the final bonus points will not change.
10- 17 due to the madness and agility in the early stage, luck may not be enough. In this period, AP is lucky, and it is generally upgraded by killing green water elves. The weapon is a short knife, because the moving speed of the Green Water Elf is relatively fast, which is not suitable for Fei Biao, and the gathering place of the Green Water Elf has no good location, so I bought a small wooden shield, took a short knife and cut it to 12 level, and then changed a weapon. Then change weapons and prepare for immigration. There are many recommended places to upgrade, such as the Green Water Cave near the Magic Forest and the 1, 2, 3 in the Big Forest, where the 20-line can accommodate many people.
Skill point bonus, if you are poor, of course, is to always use physical attacks (in the case of rushing to a new area or without massive support) and always add focus skills, from 10 to 17 * * 22 points, 20 points of focus and 2 points of curse. Rich people fly 20 points or two companies, and concentrate on 2 points.
17-22 Due to the weapon limitation of Flash, the general training ground of Flash can only be changed after being delayed by 2 levels compared with other classes. If you belong to 17 rich human beings, you can switch to 15 equipment to kill pigs, two pigs and one pig, which is very fast. The recommended location is "Pig Road" at the right exit of Shooter Village, with four refresh points. Mushrooms with small flowers can be reserved by some friends at the shooter training ground. Two hand-to-hand combat players can package the shooter training 1 mushroom brushing place to 20, and then the poor players can change the equipment of 10 and put on the equipment of 20 to kill pigs.
Skill point bonus, rich people continue to focus, poor people add curse 10 (stealth after flying to 3).
There will be a big change at the beginning. It is recommended to change only 15 equipment, not 20 equipment. In fact, it is much more effective to change the equipment of 20, because flash can kill green mushrooms if it changes the equipment of 20, and if he wears the equipment of 15, he will kill pigs until level 25.
On 22-27, the poor and the rich finally met by fate and came together. The green mushroom cave in the magic forest is a good place, and the fourth floor of the shooter training ground 1 is also good, but there are too many people hanging there. Only the green mushroom cave in the magic forest is recommended. As most people know, Flash and the mage's strongest shield-the pot cover-is here.
The addition of skill points is also coming to an end, the company or the double flight is full, and the concentration is full. Curse and invisibility have also been added. It is a turning point for the poor, because if you control it well, you can fight monsters with your skills without losing money.
Kill green mushrooms to 27, and change two short knives to kill blue mushrooms. The recommended places are the entrance of Ant Cave 1 and the blue mushroom cave in the magic forest.
Forget to mention Fei Biao, Fei Biao can go to Warriors to fight wood, which is slow and convenient to fight, but wood is resistant to high blood.
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