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Call of Duty Vanguard Season 3 update log shares an overview of weapon balance changes

Call of Duty: Vanguard has launched a new version of Season 3. The balance of some weapons has been adjusted in Season 3. Let’s take a look at the update log of Call of Duty: Vanguard for Season 3

Multiplayer

Maps

New map: Melee

This 1950s movie is designed for fast-paced combat.

Pokaki

Adjust the position of P1 point in the occupation battle to prevent players from occupying points at unexpected locations.

Eagle's Nest

Fixed a bug with corrupted graphics near the library.

Gabutu Island

Players can no longer use the Deployable Bunker Battlefield upgrade to prevent other players from climbing on top of the first ship.

Submarine Dock

Fixed a bug where attack dogs would get stuck outside the game area.

Footstep audio will now play properly when the player walks on the pit floor.

Mode

Control Battle

Fixed a bug where the announcer's voice sometimes did not match the current match situation.

Arms Race

General

Fixed a bug where players within the explosion radius of the base were not prompted correctly.

The destructible walls of the castle base are now properly destroyed by lethal equipment.

Fixed the capture boundary of Base E to prevent players from capturing points from unexpected locations.

Players will no longer lose deadly equipment after purchasing battlefield upgrades from the purchase station.

Fixed a bug where the base gate would not be damaged after deploying a motorcycle.

Improved the tank's ability to traverse terrain.

Fixed an error where the player was not aligned with the motorcycle when driving it.

Fixed a bug that caused the friendly base gate to be stuck after the player detonated the Goliath Field battlefield upgrade.

Weapons equipped with Wreck mastery now deal increased damage to walls, gates, and vehicles.

Stability and Bugs

Fixed a bug that would cause the game to crash when players join an ongoing match.

Increased the distance at which enemies can be seen to prevent players from potentially losing sight of engagements.

Fixed a bug where players could use vehicles to survive outside the game area.

Fixed a bug where players would become invincible when they had no lives left.

Fixed an issue where players could obtain the incorrect number of Nebula Chests.

Special Forces

New Special Forces: Mateo (Human-faced Eagle)

Matio was born into a large immigrant family in Texas. Dreams of becoming a civil engineer. He joined the Navy during World War II and fought in the Pacific as a tail shooter. After the war, Mateo witnessed the growing outcry of prejudice and racial discrimination against his race, and he devoted himself to racial advocacy, speaking out against these injustices and helping reunite families along the Mexican border.

New Special Forces: Florence Carter (Human-faced Eagle)

Florence was born in Alabama and dreamed of representing her country as a fighter pilot since she was a child. During World War II, she was determined to realize this dream, but she was shut out of these opportunities because of her gender and race. After the war, the task force recognized her talent and passion for the skies, and Florence has been their rescue helicopter pilot ever since.

Bug fix

Fixed the bug causing SNOOP's body to float after death.

Beatrice, Constance and Padmavati are no longer silent as they climb, land and perform other maneuvers.

Fixed a bug that caused the special operations soldier's head to disappear when using the Top Break pistol with certain attachments.

Weapon

New weapon: Nikita AVT (assault rifle)

This assault rifle is accurate and reliable, and has the best rate of fire among weapons in its category. Allowing players to outperform others in close combat or long-distance combat.

Unlocked at pass level 31.

New weapon: M1916 (Marksman Rifle)

A semi-automatic rifle, a perfect combination of powerful firepower and outstanding rate of fire, it is quite deadly at any range, for outstanding shooters It is even more powerful.

Unlocked at pass level 15.

New Weapon: Sledgehammer (Melee Weapon)

A tool specifically designed to split stone, but also great for splitting the skulls of enemies.

Unlock the challenge: Get 1 multi-kill using a melee weapon in 15 different battles.

New weapon: Skullcrusher (melee weapon)

This tool is generally used to chop wood, but can also be used to chop or throw enemies.

Unlock Challenge: Get 5 kills using melee weapons in a single battle, repeat 15 times.

STG44 (Assault Rifle)

Konstanz Tactical Stock

Scope movement speed bonus reduced.

Volkssturmgewehr (Assault Rifle)

The walking speed bonus when aiming is reduced.

As you continue to fire, shell casings will continue to eject from the weapon.

VDD 287mm Barrel

The walking speed bonus when aiming is reduced.

Reisdorf 22V Adjustable Stock

The walking speed bonus when aiming is reduced.

Type 100 (submachine gun)

Sakura 196mm light barrel

The walking speed bonus when aiming is reduced.

Warubachi 134mm Rapid Barrel

Accuracy penalty increased slightly.

Warubachi folding stock

The walking speed bonus when aiming is reduced.

.30 Russian short 30-round magazine

The rate of fire penalty is increased.

PPSh-41 (submachine gun)

Accuracy improved.

The accuracy of hip fire has been reduced.

Kovalevskaya 230mm BO3P barrel

The hip fire accuracy bonus has been reduced.

ZAC 300mm Barrel

The accuracy bonus has been reduced.

The walking speed penalty when aiming is increased.

Armaguerra 43 (submachine gun)

Imerito 180mm short barrel

The walking speed bonus when aiming is reduced.

Imerito TA Skeleton Stock

The walking speed bonus when aiming is reduced.

Welgun (submachine gun)

The damage range is reduced.

Initial firing recoil increased

320mm SA shrouded barrel

Accuracy bonus decreased.

Gorenko Anti-Tank Rifle (sniper rifle)

22mm ZAC Rapid Barrel

The rate of fire is slightly reduced.

Ice Pick (Melee)

Fixed a bug that prevented melee weapons from being thrown when the aim button was held down.

General

Camouflage progress that requires headshots or long-range kills will now be correctly recorded.

Camouflage progress towards unlocking the Plague Diamond in Zombies mode is now correctly recorded.

Added unlocking challenges for Season 2 Battle Pass weapons.

Equipment

S-type mine type 44 (tactical equipment)

Fixed the error that the S-type mine type 44 would shake and play the sound effect repeatedly when placed.

Perks

Enhanced Defense (Tactical Item)

Bomb explosions in Search and Destroy mode will now kill players equipped with Enhanced Defense.

Battlefield Upgrade

New Battlefield Upgrade: Active Defense System

The deployable automatic defense system can destroy up to three nearby props and projectile weapons.

Available upon logging in for the first time during Season 3.

Interception items include:

Incendiary grenades

Sticky bombs

MK2 fragmentation grenades

Gamon bombs< /p>

Thermite

Explosive packets

Nalotal bombs

No. 69 shock bomb

MK V tear gas

p>

S-Type Mine 44

Decoy Bombs

Supply Box

Active Defense System

Jammer

Battlefield Microphone

User Interface and Experience

Operators walking in the lobby will now display the correct weapons.

In hardcore mode, the sticky bomb warning will no longer be displayed on the interface.

Arms races, control battles, and patrol battles are now correctly recorded in the combat log.

Improved scrolling of friends and recent players lists.

Corrected descriptions for the NZ-41 Survivalist and Type 11 Death Artist camo challenges.

Fixed a bug where the microphone indicator light disappeared.

Packs and Decorations

General

Improved the special effects and animations of weapon blueprints, execution moves, charms and other pack items.

Fixed the error that some accessories could not be installed.

Fixed an error where the appearance and blueprint of special forces soldiers obstructed the field of view. Such as when aiming at a target.

Snoop Dogg Special Forces Tracer Combo Pack

The cigar light of the "Music Down, Bros Up" MVP highlight shot will no longer disappear at the end.

Special operators equipped with the "Kung Fu Master" execution move will no longer see an error where the hand goes through the face.

Snoop Dogg's nose no longer goes through his mask in the "Battlefield Pocket" highlight reel.

Mecha Crisis Reaction Premium Pack

Fixed the error that the reaction view of the "Mechanical Best" blueprint was invalid.

Forbidden Sacrifice

Fixed the position of the "Spinebuster" blueprint hand position of the Special Forces soldier holding the Sten submachine gun.

Zombie Mode

Weapons

The M1916 and Nikita AVT can be equipped in the Zombie Mode battle configuration after being unlocked through the Season 3 Battle Pass.

Added new Zombie mode weapon unlock challenges for KG40, Whitely, Fighter and Skullcrusher.

Covenant

Fixed a bug where Deadshot Covenant would not always move the weapon's crosshair to the enemy's head.

Challenge

Season Challenge

The new third season challenge has started.

General

Fixed an issue with the wrong icon when completing the Amaguerra 43 unlock challenge.

Side Missions

Fixed a bug where players who already had a Light Gun equipped would receive a second Light Gun from the "Curse of the Earth" excavation mission.

Stability

Fixed various stability bugs related to using artifacts at high turns.

Mechanics

Fixed a bug where players equipped with melee weapons and lethal equipment would hold them as if they were weapons after resurrecting.

Fixed various visual and animation bugs related to throwing melee weapons.

Dedicated Server Pause

Fixed a bug where accessing certain menus could cancel the game pause.