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How to play Civilization 4 and what are the game tips?
The goal of Civilization 4 is to conquer the enemy. You can’t convince the enemy with Lu Xiucai’s words. As long as they point their spears, the whole world may be conquered by them, and you are just under his feet. An ordinary corpse, I only use the steel cannon to express my thoughts here. Below is the experience I have put together for you on how to play the game Civilization 4. I hope it can help you. Friends who find it useful can share it with more people!
Form an army
Gangpao style is: farming! Build troops! Hit Doudou! Now that I’ve finished talking about farming, I’ll start talking about building troops. You can think of building troops as building movable buildings in the city, which also have health and attack. They consume industrial production capacity to speed up construction, which is very similar to buildings in the city, but they need resources to arm themselves, etc. Then the army has the following characteristics :
1. There is blood and attack.
2. Technology needs to be unlocked, and some require resources to arm oneself.
3. Able to act, but actions are limited by their mobility.
4. You can upgrade to choose to improve your abilities in certain aspects.
5. Its combat effectiveness is affected under different circumstances.
6. Different units have special talents. Then I will introduce these 6 points.
In fact, the blood volume seems to be equal for everyone. It depends on who is killed by others first. However, it is worth mentioning that the attack power of the beast is affected by the blood volume. The formula is basic attack power × existing blood volume. Percent × miscellaneous bonus = actual attack power.
2. Let’s talk about mobility here. In fact, every unit has mobility. The so-called mobility is the number of times the square is moved, but this is not accurate, because walking diagonally and walking sideways Walking vertically only consumes 1 point of mobility, but be aware that entering the jungle or forest, going up a mountain, or crossing a river will consume additional mobility and make you run out of mobility. However, the road built by workers will It can give your units a mobility bonus, so if you want to launch a blitzkrieg, roads must be built. However, when I farmed and mined the steel cannon, I had already built enough buildings, so I let the workers build their own trade networks (in his case in the operation column), in short, it is beneficial and harmless, but the roads will also be used by the enemy, so there must be troops on the border. By the way, mobility is not mobility. The reason is very simple. Walking will consume mobility, but fighting will also consume mobility. However, a unit can only perform one attack type action per round. If mobility is gone, this unit will When the round is over, it cannot be controlled but waits for the end of the round.
3. This is actually called promotion. When you kill a unit, you will gain experience points. When you accumulate a certain value, you can upgrade. After upgrading, you can point skills, but it is worth mentioning that , you can restore some life after selecting skills, but you have to choose according to the situation, but the skill icon is a star, which is always useful.
4. It is a very interesting thing, very unique and very practical. The main situations include the following points:
1. Promotion
2. Injury
3. The unique attributes of the unit (for example, the attack power of axemen against melee units is increased by 50%)
4. Defense in special terrain
5. Enemies The attack methods 1, 2, and 3 here are all easy to understand. I will mainly talk about 4 and 5. Special terrains include forests, foothills (Mount Fuji), and jungles. The enemy's attack method is relatively simple, which is to attack across the river. Everyone knows , there is a tactic called attacking the enemy halfway across the river, which means attacking the enemy when he is crossing the river, which will get twice the result with half the effort. Now that we have finished talking about military affairs, there is no other way--military is indeed very simple, but building troops, that is, internal affairs, is difficult. If you don't have money, you can't get troops. The logic is very clear.
5. Small Steel Cannon Style
1. First of all, in terms of domestic affairs (no order, just critical): Mining, wheel, agriculture, pottery, livestock domestication (if there are no resources, forget it) Hunting bows and arrows, bronzes and irons (I rarely take the initiative to get them. If I don’t want to develop the jungle too early, I have to wait to exchange technology to get them)
2. Then in order, text, mathematics, currency, code, civil servants, papermaking, philosophy, education, gunpowder (here I It’s starting to explode, but some friends don’t recommend it, forget it) Engineering (there are some interlocking technologies in front of this thing, try to rely on exchange technology) Chemical steelmaking
3. In terms of religion, it is mysterious and polytheistic. Priest 1. Bows and arrows are for guarding the home. Archers guarding the house is the most classic tactic, especially sometimes when archers guard the house on Huangshan Mountain and defend the city at the first level. One can shoot four. Bronze can be used to chop down trees. For the steel cannon flow, This fast-paced style of play is very important, but you can save a little in the early stage because mathematics has a bonus to get more industrial production capacity. Slavery is also very useful. I used it until the Industrial Age and didn't change it.
4. When you look at the alphabet, you should pay attention to replacing metal forging with technology before you click on steelmaking. Some people like philosophy because liberalism can make steel in seconds.
5. The priest system is for the oracle declaration, which is quite powerful. Generally, when the construction is completed, the code can be completed in seconds (maybe my pace is too fast, of course you can use BUG)
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