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The stand-alone game "Stars" npc is much better than players. How?

The solution to the stand-alone game "Stars" is that npc forces are much stronger than players: strengthen their own strength in the early stage and strive to develop their own dynamic strength before attacking NPC forces.

Specific steps:

In the first 20 years, I devoted myself to agriculture. Twenty years later, I killed at least one weak country nearby, declared war and occupied at least two targets, one of which must be the capital, because the capital has the largest population.

Jump directly into the enemy's capital with a black hole and shoot it down. They will all be my slaves. Within a few years, your monthly ore income will skyrocket to 100+. At this time, all the construction of your own planet will be replaced by power stations.

The easiest way to be happy over 50 is to make peace. Moral democracy+10, architecture+10, governor+10, which is +30. Conquering buff is only -25, which will make you happier and stress-free. In the medium term, transcendental democracy can be +20. If you cooperate with the task of liberating slaves, the country will be +60.

To achieve pacifism, pacifism is much stronger than military, and internal affairs and war are more than one level stronger. The combat effectiveness added by the army is useless to the army, and the war depends on the ship.

Destroy the enemy navy, only pile up the number of troops, do not land on the army, tear down the enemy base and light up the fleet, and surrender 100%.

In the early stage of pacifism, 10 was happy, and in the middle stage, the senior political system was 20 happy. The captured cities went directly to normal production, and scientific research, power generation and mining all went up, completely defeating militarism, and that's all.