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Task flow strategy of unmanned deep air separation branch under rebel star

Unmanned deep space exploration 6 has been updated to join a new branch task under rebel star, so what should this branch do? Let's take a look at the unmanned deep space under the rebel star branch mission flow strategy.

Unmanned deep space under the rebellious star

This time, with the update of Expedition 6, a new branch line was opened, a new spacecraft similar to solar panels was added, and the black market was smuggled to form a battle group.

The new branch line is called Under the Rebel Star.

The following is the task flow:

As usual, the space pulse was triggered and the distress signal was located. The icon is a skull.

Upon arrival, a rendezvous beacon was obtained, which was activated and located on an abandoned cargo ship in space.

Arriving at the abandoned cargo ship triggers pirate attacks and defeats pirates.

The newly updated chapter is very interesting.

You can recruit four ships. Once you encounter pirates, members of the battle group will automatically appear around to help players fight. Although the fighting power is like blowing, at least you won't be alone.

Battlefield ships can be upgraded in nanometers. C liter B needs 1200 nm, B liter A needs 4 100 nm, and A liter S needs 9 100 nm.

After the battle, we moved to a new building.

Dialogue.

Getting the "Freedom Ticket" is the coordinates of the fugitive base.

After activation, find an abandoned space station.

Abandoned space station

The previously abandoned space station has been changed, but now ... it is even more broken, all kinds of wires and cables are exposed, and the core in the middle can still walk from the terminal to directly below the core.

Talk to a few people, get a hood and pretend to be a fugitive.

The core terminal of the space station obtained a forged passport. As I said before, treason is not recognized by the stars, and you have indeed been to the fugitive base. The purpose of this passport is to hide the props you have been to the fugitive base.

Finally, in the core of an ordinary space station, a forged passport was used to cover up the past, and the branch mission ended and the title was obtained.

The goods on the black market are contraband, and the profits are extremely high, but the risks also follow. When you bring smuggled goods and pulses to the space station, the inspection will be triggered and the base management core will issue a warning. You need to choose to hand in contraband or refuse.

Turning it in will clear the contraband in the backpack, and refusing to cooperate will trigger interstellar security.