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I want to start a company that makes cartoons. Can anyone tell me how to do it?

Are you planning to start a company that produces cartoons? Of course you can. The method is as follows -

1. First find a good office location, either your own house or a rented house, and then go to the local industrial and commercial bureau to verify your name and register. The name must be unique in the local area. The type is a cultural communication company. The registered capital is recommended to be no less than 3 million. The business scope must include animation design and production, film and television planning, music production, photography services, film and television production, etc.

2. Go to the local tax department to complete the tax procedures. This is very important. You must not evade taxes!

3. Apply for a film and television program production license through the local radio, film and television bureau. Nowadays, anyone who produces film and television programs needs this license. It is necessary to have a formal license.

4. Wait for your company to be registered. During this period of waiting, you can recruit some employees, prepare your project, think about how your animation IP should be made and developed, and you can even write it first Writing animation script.

5. During this period, you can also purchase some equipment, such as high-performance computers, scanners, printers, hand-painted tablets, cameras, video cameras, film and television lighting, etc.

6. For software, you can purchase some two-dimensional and three-dimensional animation software such as Animate, Animo, 3dsmax, and Maya. For post-production and special effects software, you can purchase Premiere and AfterEffects, which is almost enough.

7. Employees can go to local colleges and universities to recruit some graduates in the field of film and television animation, and in addition recruit one or two animators with certain work experience. This combination is more cost-effective, and you can also recruit some Free interns should be trained and tried. Those with potential will be retained and those without potential will be fired. This will be more cost-effective.

8. After the preparations are almost complete, the company procedures have basically been completed. Then you can take your script to the Radio, Film and Television Bureau for filing. Once the filing is approved, you can start soliciting sponsorship and starting work! This stage is relatively long, because the production of animated films is very laborious. Relatively speaking, shooting a feature film is much faster than making an animated feature film, so your sponsor must be strong! If there is a problem with funds, you can also use a camera to shoot some promotional videos, advertisements, etc. to subsidize it.

9. After you have put in a lot of effort and finally completed the cartoon, you can take the watermarked sample to the Radio, Film and Television Bureau for review! If there is nothing wrong with the content, we will give you a registration number and your cartoon can be broadcast! Of course, you need to discuss where to broadcast it with the highest income. IQiyi, Youku, theaters, and TV stations should bring the samples to discuss. The samples must be watermarked, otherwise it will be too late to cry if they are stolen. You can also discuss this with a distribution company, because we generally only have production rights but not distribution rights.

10. If there is something wrong with the content and the Radio, Film and Television Administration does not approve it, then revise the sample again until it passes the review! If there is nothing wrong with the content and it will not be approved, then there is something wrong with you as a person. You should re-examine yourself, work hard to be a good person, and be a good person until it passes the review!

11. Next, let the publishing company do the publicity and distribution. You can negotiate the publicity and distribution fees. Publicize and distribute on various platforms. Hire some trolls, Douban, and Maoyan to score points. These are all routines, so you don’t need me to teach you, right?

12. What else will you do after the show starts? Then just wait and count the money. What's there to say? ^_^

The first is market research, investigating which types of animation are more popular and determining which age group your animation is for. Recruiting employees must have the ability to operate corresponding software. If you develop 2D animation, you must know professional software such as ANIMO. Three-dimensional requirements will be higher with 3DMAX, and knowledge of Maya operations is essential. The most important thing is to find sponsors. There is no profit during the animation production period, so huge expenses will be incurred.

Sponsors can provide funds for this period, and of course script co-ordination and legal consultants are available if needed~ Domestic animation implements protectionism, so now there are too many animation companies, both good and bad, and you can't survive without some strength. Between most of the current animation companies Domestic animation is aimed at young children, so there will be greater prospects for teenagers~

I think first of all, there must be funds...well...it is very important

The second is talent, okay Technical personnel can make a good animation. Only with good technology can we create the ideal animation~

The next step is good equipment!! You must have it, the quality of the equipment determines After the production, if the animation is not good, who will pay for it~~

If the above three things are combined, the most basic conditions should be met~~

The following This is a necessary condition for development~

You must have a good script!! You must have it, a wonderful script will attract the attention of investors

You must have signature employees !!With your own signature, everyone will pay for celebrities!

You must have sufficient experience!! Failure is not terrible, the important thing is to have experience after failure. Only with experience can you succeed. It will develop better!

You must have a good image of your company!! A good company and a good image will increase people's impression points infinitely, just like the production company of Gundam. Although in recent years, The quality of animation is not high in 2018, but everyone still goes for his fame, and all animations are still on the list. This is the importance of image.

In short, when you start to make animation, you must do your best to make the best animation. The animation has made it famous~~

Nowadays, the top Mysterious Technology Company in China started with just a few people. Now the company is based on original animation, film and television production, with a wide range of services from content creation, books and audiovisuals, derivative products, and the Internet. The operation capabilities of the entire animation industry chain from games, media promotion to market distribution are committed to interpreting the supreme value of the word "original" with the quality of fine workmanship and the continuously innovative artistic style. It owns the "Qin Shi Mingyue" series, "Tianxing Jiu Ge[5]", "Wu Geng Ji"[5], "Tian Yu"[5], "Cai Zhizhong Cultural Classics", "Happy Star Cat" (only 1 , 2), TV cartoon series such as "Dream Cat House", "Blue Superstar and Green Bean Shark" (co-production), "Babu Bean" (co-production), "Hero Feng Zicai" [6], and a series of animations Merchandise.

To create a flagship Chinese original animation brand "Qin Shi Mingyue" series with a high starting point and high positioning. The work has millions of loyal viewers in China and has won more than 50 important domestic awards including the State Administration of Radio, Film and Television's "Annual Recommended Outstanding Domestic Cartoons Award", the government's highest award "Starlight Award", and the provincial and municipal "Five One Project Awards". At the same time, it was translated and distributed to 37 countries and regions around the world. It won the best work at the Asian Screening at the Cannes TV Festival in France, the recommendation of the Japanese animation industry white paper, and the best work of AUTODESK in the United States.

Do you have any projects on hand?

Do you have a team on hand?

If you have it, you can give it a try

Register the company, approve the script, make samples, complete the editing, approve the content, and then you can play it after passing it. Of course, the premise is that you have it. A good project requires enough investment, strong connections, and a relatively complete profit system for peripheral derivatives. Otherwise, I don’t recommend you to try the animation industry