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Curriculum Design of Animation Major in Zhongchuan

A. Ask for the general course of animation major in Animation College of Communication University of China, thank you!

I graduated from Nakagawa Animation.

Foundation: English, politics for 4 years, physical education to sophomore year, including long-distance running in winter.

Major:

Sketch watercolor sketch to sophomore year

There are flash, animation, photography, director, script, animated line drawing, Chinese painting, appreciation, performance, comics, clay sculpture and so on.

1-2 years 3D (I can't remember)

Various elective courses

Freshman is the easiest, sophomore and junior are very busy, and senior is basically empty. Either graduate or practice.

B: Dear friends, what courses do you want to study in the animation major of the university?

Each school offers different courses of film and television animation, and the difference is still great because of the different fields in the future.

There are three main development directions of film and television animation in the future: two-dimensional animation, three-dimensional animation and post-film.

Of course, there will be many branches in some positions. Because this job requires different skills, the courses to be studied are also very different. Moreover, it can be said that there is a direct connection between the two. For many people, it is completely unnecessary to master comprehensive technical knowledge-in fact, there is no way to master so much content.

Generally speaking, the first year of college is a basic course, including basic courses of culture, art and specialty. Specialized courses will be added in the second year, and advanced software courses will be added in the third year, mainly to improve the comprehensive ability of software. At the same time, many high-end theoretical courses will be added, and the fourth year is practical training, which is very important for college students.

Because the work done at this time will be directly used for job hunting, that is to say, this stage determines whether the work is good or not and whether it can enter the circle of film and television animation.

C. what courses does animation major take?

First-year students must go through three stages of rigorous training. The first stage is the basic introduction of 3D animation, including 3D MAX, sketch, computer art and so on. It takes four months to cultivate students' artistic accomplishment and modeling ability. The second stage is the advanced stage of 3D animation, including the intermediate stage of 3D MAX, human anatomy, role modeling, role drawing, case exercises and so on. It takes four months to cultivate students' computer expression ability. The third stage is a higher-level training course, which enables students to enter the field of professional game design and film editing, including the explanation and cartoon drawing of 3D animation design software MAYA, which takes more than four months to complete. Moreover, students in all three stages have three months paid internship time. In the second year, the teaching course arrangement was more abundant, and the software training went from shallow to deep, including not only sculpture art and figure sketch, but also Maya special effects, film and television title design, post-synthesis and so on. After such systematic and professional study, we can reach the level of direct participation in animation design and production, become a real digital animation designer and become a valuable original animation talent.

D. Art Animation Major of China Communication University

1, that is to say, for example, if the object to be admitted this year is 100, then the top 75 students will be admitted according to your professional scores. Generally speaking, anyone with a professional ranking of less than 150 in China can be admitted in this way, so your cultural branch is above 350 points. Such people are generally good at their majors. As for the next 25 students, they are all behind the national 200. If you don't do your major well, it depends on your culture. The culture is generally above 480. Anyway, a quarter of me: generally above 500 points. So please come on.

There are few admissions in Chongqing in recent years, but there is one every year. Although there is only one in each session, everyone is generally an elite. -= My good friend is. The top 75 majors are also 500. This is the so-called impeccable. The last question mentioned the admission line.

3. When I was in the senior high school entrance examination, I tried three times to test four cartoons first. You drew a proposition for two hours, one on your back and one according to the model. On the first day of the exam, if you pass, you will have an interview. After the interview, it is the traditional three things. Now it seems that the interview is four squares before tradition.

That's it. I wish you success!

E. Is there a one-year animation course in China Communication University?

One-year program is a continuing education course. The College of Distance and Continuing Education of Communication University of China has a CG+2 double-major course in film and television animation. I heard that the threshold is quite high, and the gold content is also good ~ I didn't find this class last year, but I saw it this year, so I plan to attend this year and I will have an interview soon. If you want to get into it, please get ready quickly! Good luck!

F. Animation Major, Communication University of China

According to the major, the media recruited 80 people this year, and the candidates paid the ranking. Your major is not enough, but according to the culture class, there is still hope. You can check the standards of the media's small circle culture class.

G. About Animation Major of Communication University of China

I am an art student in senior three, and I will take the exam this year.

1. Admissions brochures will be distributed at the end of each year.

2.3. Learn sketch step by step. The animation department took the sketch color exam last year, but failed this year, so it must be well prepared. In addition, Nakagawa pays attention to sketch and must strengthen it. The creation of animated multi-grid cartoons can be specially trained after taking the joint entrance examination in this province.

4. Animation Department enrolls 80 students every year, and the professional qualification notice will be issued five times (400). If you pass the 100 exam, you may still be admitted, because not all the top 80 students will go to Chuan Zhong. In addition, 3/4 people in Nakagawa are admitted from high to low according to their art test scores, and14 people are admitted from high to low according to their culture.

5. It is delivered by the independent enrollment of the school.

6. The local entrance examination, as long as you are an art student, you must take it. Nakagawa will set up 4-5 test sites throughout the country every year, and choose the nearest test site to take its school examination.

7. All college entrance examination subjects should be tested.

8. The score line is different every year. Last year, the science line was 355, and the liberal arts was even higher than this.

9. Total score of college entrance examination

10. All college entrance examination subjects should be tested.

1 1. gaokao = gaokao, not a high school graduation exam. Unless you study abroad, you must take the college entrance examination, whether you are an art student or not.

H. How do you arrange the courses of animation department in general universities?

:: Graduate reimbursement training

The end of April is the "deadline" for graduation distribution in colleges and universities, and so is animation major. Shanghai's first-class three-dimensional computer animation company "Fantasy Digital" just needed a group of animation producers, so it posted a notice called "Training Recruitment" on the Internet. According to the notice, a group of people will be trained in animation post-production, and they will be hired on the basis of merit, and some tuition fees will be refunded after employment. This notice attracted nearly 65,438+00 teachers from the Employment Guidance Office. They are willing to let graduates pay thousands of dollars in tuition fees, but they must sign a contract with Magic Digital, whose employment ratio exceeds 50%.

* We don't look at academic qualifications in this business.

"Magic number" means "If you want to guarantee the percentage, you can only say about 10%." They are not optimistic about college graduates with almost zero hands-on ability. According to the plan, they just want to find a group of skilled workers. After they are familiar with the computer software and hardware of post-animation production, they will directly participate in the work. Except for a few state-owned enterprises, most of the domestic prosperous animation production units are private enterprises. Yin Xiaoxiang, deputy general manager of animation today, said: "We don't look at academic qualifications in this business." Moreover, the animation works in the initial stage, like Da Vinci's painting of eggs, are an extremely boring process. It is better for middle school students from other places to draw than for college students in Shanghai. Animation companies generally evaluate college students as: poor hands-on ability and lack of teamwork spirit. An animation company has only recruited three college graduates since its opening six years ago, and none of them graduated from animation major.

I don't know what I've learned

The reason why Magic Number wants to recruit trained technical workers is because the world-class animation post-production equipment is updated quickly and the price is high. There are only a few sets of equipment with a million yuan in China, so it is impossible to popularize it in colleges and universities. It may have just been popularized for a few months and was eliminated by the industry. So what did the animation major in colleges and universities teach? Many college students who visited the member exhibition of Japan Animation Association held in Shanghai last year stared at the video circulating in the exhibition hall and marveled: "How come our teacher never mentioned these contents?" Sketch, color and other courses studied by domestic animation majors in the first and second grades are all art foundations, which have nothing to do with the regular characteristics of animation and comics. And the three-dimensional software that I started to learn in the third grade can't keep up with the technical update easily. Some teachers majoring in animation in colleges and universities often ask reporters: Are there any good teaching materials that can be introduced abroad?

Tropical Animation has sparked an educational craze. In recent years, nearly 300 colleges and universities across the country have opened related majors. On average, there are no less than 500 students in each major, and some colleges even enroll 3000 students in one grade. Since the beginning of this year, the number of animation graduates has increased year by year. At present, there are 8,000 animation professionals in China, but the talent gap for digital animation alone is 1.5 million-China really needs animation producers. But what colleges and universities teach must be what the market needs? If the task of training animation talents falls entirely on the shoulders of animation companies, then why should colleges and universities set up related majors?

First, high score: seek a full professional course for animation majors.

List of "Animation and Cartoon Art Designers" Courses

Weekly art painting and art theory courses, computer design software and application courses

The first week art foundation (still life composition, etc.). )

Comprehensive training of computer basic application

The second week, the comprehensive training of computer application of art foundation (dynamic and static sketch of characters, etc.). )

The third week, the application training of computer office automation in artistic techniques (architectural scene sketch)

The fourth week, the application training of computer office automation in art techniques (exaggeration and deformation of characters and theoretical basis)

The fifth week is the comprehensive application exercise of art techniques (sketching characters' costumes and changes)

The sixth week, the application of color (pattern and figure painting), the basic application of Photoshop and comic skills.

In the seventh week, practice the basic application of Photoshop and comic skills in comprehensive painting.

The eighth week, comprehensive painting exercises, comprehensive application exercises, and work design.

The ninth week, Illustrator's basic application and comic techniques in painting creation.

Week 10 animation appreciation and animation theory Illustrator's basic application and cartoon skills

The eleventh week is divided into lens and animation script creation exercises.

Comprehensive application exercises and work design

Two-dimensional animation software and comprehensive application course

Week 12? The basic application of Flash:

1, Flash software introduction; 2. Operation interface; 3. A detailed description of the functions of various tools; 4. Basic mapping; 5. Animation one after another; 6. Interpolation animation; 7. Various animation examples, etc.

The thirteenth week? Application and skills of Flash;

1, scenarios and components; 2. Application of buttons; 3. Invisible button; 4. Insert sound and movies; 5. Comprehensive application.

Comprehensive application exercises (animation sketch, animation MTV, animation short play, animation header production, etc.) in week 14. )

Week 15 Comprehensive application exercises and graduation works creation

Week 16 Comprehensive application exercises and graduation works creation

Creation of Graduation Works and Comprehensive Evaluation of Graduation Works in Week 17

J. Curriculum of Film and Television Animation Specialty

Traditional animation principles, role design, scene design, advertising design, audio-visual language, performance, script creation, film and television scene modeling, three-dimensional role animation, film and television material special effects, etc.

Sketch, color, plane composition, color composition, three-dimensional composition, pattern, computer graphic design (photoshop), computer three-dimensional design (3D Studio MAX), multimedia technology synthesis (premirere), computer painting (CorelDraw), computer three-dimensional animation (Maya), computer drawing (AotoCAD), multimedia production (Anthorware), Film and television editing (post-effect), general theory of modern advertising, advertising planning and creativity, public relations, computer animation (Flash), advertising copy, TV advertising production and editing, etc.

At present, film and television animation designers and animation game producers have become sought-after talents. According to the survey materials released by the State Administration of Radio, Film and Television, there are only 8,000 professionals who have reached the level of professional film and television animation and interactive art in China, and the market demand is at least 1.5 million. Moreover, with the development of the industry and the rapid update of technology, it is not enough to rely solely on students' knowledge during school.

In view of this situation, many large production companies have begun to develop training centers to train professional and technical talents according to the talent demand of enterprises to make up for the talent demand of the companies. As early as 2000, in order to ensure the talent demand for computer image creation and production, Global Digital cooperated with Shenzhen University to set up a digital media training base to train reserve talents for the company's 3D computer animation production. It has created a domestic "former college and later company" training mode, vigorously cultivated innovative talents with international competitiveness, and provided a reliable guarantee for students' study, practice and employment.

According to reports, film and television animation and animation game designers and producers belong to the high-income class. In Canada and the United States, the average annual salary of a general professional computer animation designer is $70,000. The monthly income of domestic film and television animation designers at all levels can reach: junior designers 2000-4000 yuan/month; Senior design and production personnel 6000- 12000 yuan/month. At present, computer animation tools such as MAYA and 3DMAX are widely used in various industries. Animation game makers have broad application space in game software, film and television production, multimedia production, advertising design, industrial design, medical care, military, science and technology, transportation, communication, commercial circulation and other fields.

Animation movement law, modeling design, scene design, Flas *** production, animation design, film and television post-editing, three-dimensional animation production, etc.

Main practical links

Computer information technology basic training, professional investigation, Flas *** production training, animation short film production training, film editing training, professional comprehensive ability training, graduation design, graduation practice.

Three-dimensional animation is one of the animation forms based on a large number of post-processing on the computer.

Film and television animation majors have a wide range of employment. For example, Moby-Bis Ring produced by Global Digital, the world's largest film and television animation production training institution, in 2006 is a pure three-dimensional animation production with 400 animators. But the previous works are still the same as the traditional two-dimensional animation. Some students majoring in animation need to be prepared.

China's first 3D animated film Mobius Ring was released by Global Digital in 2006. At that time, it cost 65.438+0.5 billion yuan, which lasted for 5 years. Become a zero breakthrough at that time.