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Is movie animation easy to learn?
Recruit candidates who have a good foundation in painting and love animation art and game art. The goal is to train professionals in film and television animation design, game art design and related industries, and pay attention to the combination of animation art and technology. The employment-oriented training of this major is divided into: film and television model and rendering, digital role animation, film and television special effects and synthesis. The main courses (1) are photoshop, Premiere, 3D, AE, introduction to art, animation design draft, animation performance, Zbursh, animation role design, introduction to film and television, introduction to comics, appreciation of film and television animation works, scene design of film and television animation, creation and technology of comics, and advanced application of Flash animation. (2) Certification courses: multimedia material collection, movies. (3) Job Orientation Training 1) The major of film and television modeling and rendering will study and study the knowledge of modeling, materials, lighting, photography, color, composition, MattePainting, anatomical structure, etc., so that students can independently make film and television-level models and rendering works while mastering various technologies and improving their artistic accomplishment, and ensure that students can be competent for high-end animation companies, film and television companies and next-generation game companies. It mainly emphasizes the design training of various professional models, including props, architecture, environment, scenes, cartoon characters, realistic characters, animal characters and so on. In the training of special mapping materials, we will learn UV flattening technology, mapping texture drawing, program texture design, Mental Ray lighting and advanced rendering technology of various models; Maya, ZBrush three-dimensional sculpture, Photoshop, etc. It is comprehensively used to realize the design of professional film and television scenes and animated character models, game characters and scenes. 2) The major of digital character animation is to learn and train character animation on Maya software platform. Global Digital Animation Institute has abundant funds and set up animation production lines, and the design and production are completed by different professional assembly lines. Talents trained through study and practice can stand the test of cutting-edge mainstream technology and market. In the early stage of the training base in the era of Mars, the basic knowledge and basic theory of animation that an animator should possess will be fully developed. In the middle stage, we will combine traditional courses such as storyboard, animation sketch, animation performance, motion law and animation law to carry out professional training of role movements step by step. This part of the course will run through the basic movement rules, including: basic movements (body movements), role-based control (walking, running, jumping, etc. ), role action design (complex emotional expression), role performance skills (character expression, emotional expression), expression animation, mouth animation, multi-role mixed performance, etc. Later courses mainly study simulated character animation and game animation in special effects movies, involving the collection, modification and application of motion capture data (including characters and bipeds). Finally, the graduation design course will require students to complete their graduation works according to the current employment standards of the industry. At this stage, students can feel the production requirements and working atmosphere of the industry in advance, which is an exercise for the graduating students. This course is not only aimed at the positions of animators in professional film and television animation companies, but also qualified graduates can be competent in the simulation animation and game animation of film and television special effects movies in game development, which has a broader employment space. 5 3) Film and television special effects and synthesis. This major is mainly for the film and television special effects production industry to train talents for 3D special effects production and post-synthesis. Mainly learn to use Maya, 3ds Max and other high-end 3D animation tools, Nuke and other post-synthesis tools, Boujou/Match Move/ SynthEyes 3D tracking and synthesis tools, RealFlow advanced fluid system, Mental Ray/ RenderMan advanced rendering system and so on. It is used for the training and learning of professional film and television special effects and post-synthesis. System learning includes: three-dimensional modeling, lighting materials, advanced rendering, animation, particle special effects, rigid body special effects, fluid special effects, cloth simulation, hair simulation, fireworks and building collapse, and various natural landscape special effects simulation (explosion, crack, smoke, stars, halo, spray, hurricane, waterfall, dust and so on. ), clustering technology, post-color matching, key synthesis, deformation special effects. The employment direction is professional film and television special effects production company, film and television advertising production company, film and television cartoon production company, film and television post-synthesis company, TV column production company and so on.
Do you think it is easy to learn from the above introduction? In order to improve your intuitive understanding, you can go to a large bookstore to read relevant books, communicate with people or teachers you have studied, or contact companies that need to recruit relevant talents ~ ~
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