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What software do you need to learn animation design?
Question 1: What software should I learn to teach myself animation design? Animation design has a bright future.
2D animation design: flash and PS
3D animation design: Maya (Using 3DMAX to make 3D animation is invincible, it seems that only one animation company in Changsha uses 3DMAX, others 3DMAX It is designed for architectural design), PS (used for material making) and AE for post-production synthesis.
What employers value more is the use of these software.
When you study animation design by yourself, pay attention to the very important movement patterns. You can find that the movements of domestic animated characters are stiff, especially 3D animations.
It is difficult to study Maya in the whole school. Internationally certified Maya master technical certificates are among the few talents in China
Therefore, it is recommended that you specialize in certain aspects of Maya: Maya has modeling, materials, lighting, animation, and special effects rendering. The animation part requires mastering the rules of movement. Based on the recruitment requirements of the employer, it is recommended that if you learn Maya: modeling and animation can be learned separately, and materials, lighting, and rendering can be learned in a package.
Also, the current prospects for domestic 3D animation are better than 2D.
That’s it, just study hard.
Question 2: What software should I learn for animation design majors? As an animation designer, in addition to mastering PS, Illustrator, Flash, 3D, and Maya, you also need to master Adobe After Effects, BodyPaint 3D, DFusion, Silo, Premiere, unfold3d, ZBrush. and other software, and these are all necessary basic software. , maybe you only need to master some of the functions, but you also need to have a good understanding of the software. These software are the foundation of the foundation. The specific use of the software depends on your professional direction.
Question Three: Which software animation design majors should learn to have a promising future?
2D animation design: flash and PS
3D animation design: Maya (Using 3DMAX to make 3D animation is invincible, it seems that only one animation company in Changsha uses 3DMAX, others 3DMAX It is designed for architectural design), PS (used for material making) and AE for post-production synthesis.
What employers value more is the use of these software.
When you study animation design by yourself, pay attention to the very important movement patterns. You can find that the movements of domestic animated characters are stiff, especially 3D animations.
It is difficult to study Maya in the whole school. The internationally certified Maya master technical certificate is one of the few talents in China.
Therefore, it is recommended that you specialize in certain aspects of Maya: Maya has modeling, materials, lighting, animation, and special effects rendering. The animation part requires mastering the rules of movement. Based on the recruitment requirements of the employer, it is recommended that if you learn Maya: modeling and animation can be learned separately, and materials, lighting, and rendering can be learned in a package.
Also, the current prospects for domestic 3D animation are better than 2D.
That’s it, just study hard.
Question 4: What software is needed for animation design? The main jobs of 2D animation are as follows. Once you know the job category, you can also know how to learn it. Only by learning it is possible, what do you think? But the prerequisite is to have good art skills* (no matter which type of work) check out the following! Hope it will be helpful or useful for you!
1. Original work or project: the person who creates the original script, story, or novel.
2. Script: The work of detailing the script or novel, down to the dialogue of the characters, the switching of scenes, and the division of time.
3. Chief Supervisor: Director, a film depends entirely on him!
4. Painting Supervision: Responsible for the entire painting style. This is a big selling point!
5. Art Supervision: Responsible for the setting of the entire background drawing.
6. Photography supervisor: The person in charge of the process of turning pictures into negatives.
7. Sound supervisor: The person in charge of dubbing, sound effects, and soundtrack editing.
8. Performance: Draw a storyboard with very simple lines according to the director's style. Give instructions on the characters' actions, scenes...
9. Character setting: Character setting, set the characters of a cartoon!
10. Mechanical setting: Mechanical setting, setting the machinery in the cartoon such as tables, chairs, robots, etc.
11. Design draft: The storyboard is further drawn into a draft that is close to the original painting, telling how the original painting works. Usually there are instructions from the director on it.
12. Original painting: A person who draws the characters and other main actions in the animation according to the design draft. He has strong modeling ability and a good foundation in painting. (Some animation processing companies in our country have such personnel, but the number is relatively small)
13. Supervisor: Correct the errors in the original painting and correct the bad parts of the original painting (extremely high level)
< p> 14. Background: Those who paint scenes must have good gouache and watercolor skills.15. Animation* (two-dimensional animators) is also called "additional animation": drawing all the actions between the original paintings. It is the main part of the entire cartoon and affects the quality of the entire cartoon. Bad, the department with the largest number of people is the most basic link, and it is also the department with the most tiring work and the longest time.
16. Animation examination: The key to ensuring the quality of cartoons is to have a strong sense of movement, spatial imagination and a good foundation in painting! More tiring work than animation!
17. Color designation: The person who designates the color. It is also more troublesome.
18. Shishang (drawing): The coloring person, the person who moves the animation to the road and then colors it. Like the animation, it is the most basic department with the largest number of people. It does not need to be very high. Basics of painting, as long as you are not color blind! There is computer coloring.
19. Headquarters: Observe and describe the people who are doing good or bad work.
20. Shooting: The department that shoots the drawn race road footage.
21. Editing: editing after the film is shot. Some scenes will be deleted here.
22. Voice actor (dubbing): dubbing. Departments that everyone is familiar with
Now that you know these divisions of labor and have chosen the type of work, choose some commonly used software to learn. Personal recommendations:
2D animation software: ANIMO, RETAS PRO , USANIMATION, PS, PT, etc.
Three-dimensional animator related
! First of all, we need to understand the process of three-dimensional animation: model, animation, material and lighting rendering, special effects, and synthesis.
Second, we look at the relationship between these processes. You also know what the division of labor is.
? Models and animations, on the surface, have no relationship between them, but in special scenes, the model determines the production of animations. The most direct relationship is the parent-child relationship of the model, which determines the transitivity of the animation. In addition, the shaping of the character determines the requirements for skeleton binding. For example, a character's cloak can be simulated with cloth or made with bone binding. This depends on our model, and it also determines the collision settings.
? Model and rendering, this is very straightforward, because it directly involves the relationship between UV, which directly affects the drawing and processing of textures. At the same time, the structure of the model also affects the lighting and rendering effects. For example, if we make a glass bottle, if there is only a single-layer effect, there will be fewer elements that can be adjusted during rendering. We can only use shaders to define the glass material effect. If it is a double-layer model, we can define simple reflections and reflections of the inner and outer materials. Refraction enriches the properties that define glass. At the same time, the smoothness of the model also directly affects the lighting effect.
? Model and special effects, this is also simple. Models and special effects are directly related. Many times we define special effects on the model, such as hair, cloth, sea water, etc. These definitions are directly affected by the model. influence of complexity.
? Model and synthesis, there is no direct connection between them because they have no direct counterpart relationship.
?Animation and rendering, materials and...>>
Question 5: What software do you need to learn for animation design and production? The computer software you need to learn animation includes the following:
19. Comics: icstudio
Illustrations: photoshop painter IIIUSTRATER, etc.
Animation: (webpage animation, film and television animation {2D, 3D})
Web animation: FLASH, Harmony, Toon Boom Studio, TAB, etc.
Film and television 2D animation: ANIMO, TOONZ, RETAS PRO, USANIMATION, etc.
3D animation: 3DMAX, MAYA, LIGHTWAVE, SOFTIMAG Do you want to make cartoons or ordinary animation effects? If it’s the former, I suggest you use MAYA. Otherwise, I suggest you use FLASH. I also recommend you a software for making short films, VideoStudio, which is very simple. Yes, you can usually use it by yourself, and the functions are pretty good. If you want something more professional, there is Adobe Premiere Pro CS4, a video animation production and editing software.
Question 6: If I want to learn animation production by myself, what software do I need? The following refers to the two-dimensional animation courses of the School of Animation of Beijing Film Academy:
1. Introduction to animation: what is animation, the history of animation, and the history of Chinese animation
2. Animation production process: a The early stage includes script creation, concept drafts, character design, scene setting, and storyboards b The mid-term stage includes design drafts, original paintings, animation, and scenes c The late stage includes lens synthesis, editing, and sound production (in China, sound production is generally placed last , foreign countries often start dubbing when doing video storyboarding in the early stage)
3. Animation principle: The principle of animation is to understand that the essence of animation is movement, and of course it cannot be summarized in one sentence.
4. Movement rules: Movement rules are one of the most important parts of animation, which are some movement rules in nature. If you want to become an original animator, you must have a deep understanding of the laws of motion. For example, when people sit down and stand up, they will make a preparatory movement. They squat down a little first and then stand up. This is also the key to making an action look natural and unnatural. That's basically all I can think of, and there's also the understanding of movies, the mastery of lens language, photography, etc. Animation is a very comprehensive art. Animators create a world like God.
The above content also applies to three-dimensional animation. The difference between two-dimensional and three-dimensional animation is in production. They are essentially the same, except that three-dimensional animation is more dependent on computers.
Let me list some of the most commonly used application software:
Two-dimensional: Animo is a software that integrates line removal, coloring, and rhythm adjustment. It is mainly used for Coloring, coloring is very convenient; Photoshop or Painter are mainly used to draw concept drafts, scenes, etc.
Three-dimensional: It should be MAYA.
***Also used: Premiere, editing software, mainly used to cut and connect shots one by one into a complete cartoon; After effects, referred to as AE, is an important shot Synthesis software, various special effects and light effects can be produced in it
The production process of Japanese two-dimensional animation is generally as follows: draw the movements one by one on the animation paper, scan them into the computer, and use Animo removes noise, adds color, removes color lines, adjusts the rhythm, exports the sequence, then uses AE to synthesize the shots, adds special effects, renders, and finally edits in Premiere.
Question 7: What software do you need to learn for animation design and production? PR video editing (Vegas VideoStudio)
AE post-production special effects
PS image processing
p>AI image processing
AU audio editing
There are also 3D animation software such as 3Dmax maya that are needed
Question 8: Animation major application Which software to learn Maya
But software is just a tool, we should not pay too much attention, especially when doing creative work. The key to animation lies in your awareness. Now some large production companies are recruiting employees, just look Whether you are creative enough or not, even if your software is not very proficient, if you are selected by them, the company will spend money to train employees. Speaking of animation schools, I strongly recommend ACG International Animation Education, because I was a student here before. If you graduate from high school, I suggest you try ACG International Animation Education. ACG has an ACG-CCTV project that cooperates with CCTV. is a commissioned training program. If you have a certain foundation in art, I think you can definitely be selected! ! At the end of the day, I strongly recommend you to go to ACG International Animation Education for a field trip. Seeing is believing! ! ! I will give you one final idea. You can apply for ACG’s free course trial. If you are satisfied, you can sign up to learn! ! !
Question 9: What are the main things to learn in animation design? What kind of software foundation is needed? How to put it? Animation design has many requirements, some require model design, and some require 2D or 3D development. However, generally 2D will use 3D technology. In terms of software, there is Maya 3Dmax which is generally a necessity for modeling. There are also requirements for audio and video software, recording and editing software. All aspects, and no matter which city there is a crash course in these aspects. But getting a job mainly depends on your ability.
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